Full notes
Full Breach & Clear: Deadline Rebirth (2016) update
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What changed
- Balance
- Gameplay
- Fixes
- Store
- UI and audio
- Compatibility
Breach & Clear: Deadline Rebirth (2016) changes
We've done it you guys! Breach & Clear: DEADline has been a labor of love for the entire Mighty Rabbit team, and a lot of blood, sweat and tears has gone to make this game as good as it could possibly be. Tons of issues to fix, lots of tweaks and a lot of sleepless nights, but through working with the community this game has turned into something special! While normal price will be $19.99, you can get a double pack (that's right, free extra copy for CO-OP with friends) right now until the 27th of July! We can't wait to see what more we can do! Our changelog for Gold Master release!
Fixed bug where sometimes the player couldn't properly navigate the attachments list on the workbench.
Improvements to the breeder's attack and revive animations.
Fixes to encounter retry points in the Parks.
Fixed some pathing and collision issues in the Utility Tunnels.
Fixed certain enemies incorrectly not drawing with shadows.
Various fixes in the Docks.
Fixes and improvements and cover stuff in the residential, fixed insane cover volumes on the open door cars, changed some human skin materials to not be transparent anymore.
Workbench gun menu popups can now be closed with the start button as expected.
The gun workbench will now inform the user that scrapping a gun will unequip any attachments when scrapping the gun.
Fixed an issue where the XM-25 wasn't working on particular enemies.
Added the ability to shortcut to previously found dungeon safehouse floors, from the entrance or the elevator/ladder.
Fixed preview soldier floating a little off the ground when setting movement in command mode.
Fixed issues with trying to target crates in command mode.
A message is now displayed to inform the user when they can’t enter the safehouse because they are in combat.
Fixed a pathing issue in the docks.
Further tweaks to enemy spawn groups in dungeons.
Upgraded the MacOS binary to 64-bit for drastically improved stability.
Added New Game Plus, which lets you carry over a squad with levels/skills/gear intact in a new campaign with tougher enemies. Added some sick loot to the bottom of every dungeon.
Increased the variety of battle music across the entire campaign.
Fixed an issue where saving was sometimes possible during encounters.
Added medical and explosives crates to dungeons. (
Source
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