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Steam News18 October 20187y ago

Update 1.4.18: Improvements to the ledge.

THE UPDATE ONSLAUGHT CONTINUES. These changes should make the ledge a bit more interesting, making maneuvers such as ledgedashing and approaching with a rising aerial attack from a ledgehang possible/viable.

Full notes

Full Brawlout update

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What changed

1 fix4 additions1 change0 removals
  • Gameplay
  • Fixes
addedNEW:Jumping now has a 8 frame buffer.
addedNEW:You can now fastfall from a ledgehang by double tapping down.
changedNEW:There is now a 0.5 second ledge regrab timer that is active when attacking from ledge.
addedADJUSTED:You can now act faster after jumping off of the ledge.
addedADJUSTED:You can now fastfall right after wavedashing off of a platform.
fixedFIXED:Fixed a bug in 1.4.16 where players couldn't downtilt on platforms without cstick.

Brawlout changes

addedJumping now has a 8 frame buffer.
addedYou can now fastfall from a ledgehang by double tapping down.
changedThere is now a 0.5 second ledge regrab timer that is active when attacking from ledge.
addedYou can now act faster after jumping off of the ledge.
addedYou can now fastfall right after wavedashing off of a platform.

THE UPDATE ONSLAUGHT CONTINUES. These changes should make the ledge a bit more interesting, making maneuvers such as ledgedashing and approaching with a rising aerial attack from a ledgehang possible/viable.

NEW:

  • Jumping now has a 8 frame buffer.

  • You can now fastfall from a ledgehang by double tapping down.

  • There is now a 0.5 second ledge regrab timer that is active when attacking from ledge.

ADJUSTED:

  • You can now act faster after jumping off of the ledge.

  • You can now fastfall right after wavedashing off of a platform.

FIXED:

  • Fixed a bug in 1.4.16 where players couldn't downtilt on platforms without cstick.

Source

Steam News / 18 October 2018

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