Full notes
Full Brawlout update
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What changed
- Gameplay
- Fixes
Brawlout changes
THE UPDATE ONSLAUGHT CONTINUES. These changes should make the ledge a bit more interesting, making maneuvers such as ledgedashing and approaching with a rising aerial attack from a ledgehang possible/viable.
NEW:
Jumping now has a 8 frame buffer.
You can now fastfall from a ledgehang by double tapping down.
There is now a 0.5 second ledge regrab timer that is active when attacking from ledge.
ADJUSTED:
You can now act faster after jumping off of the ledge.
You can now fastfall right after wavedashing off of a platform.
FIXED:
Fixed a bug in 1.4.16 where players couldn't downtilt on platforms without cstick.
Source
Changelog.gg summarizes and formats this update. How we read updates.