Full notes
Full Brawlhalla update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Store
- Balance
- Gameplay
- Maps
Return of the Synthwave vibes! Battle Pass Classic 2: Synthwave Reloaded includes 85 tiers of new and returning rewards. Unlock them all by playing Brawlhalla and completing missions. Take a nostalgic cruise around Sun Drive City and re-live Nix’s epic journey through time and space to reach her full potential!
All players automatically gain access to the Battle Pass free track and all Weekly Missions with an option to purchase the Gold track for even more rewards.To learn more about the Battle Pass Classic season, check out the FAQ page.
And that’s just the beginning. Check out the updated platforms & gameplay for Bombsketball, Graduated Test Features like the Vector Down Sig rework, new Ledge Cancel Dash Test Feature, a balance pass, and Thea’s price has been reduced to 5400 Gold!
With springtime in full swing, be on the lookout for Bloomhalla which begins on May 10th.
To catch the latest Brawlhalla news and content, be sure to follow us on Twitter, Twitch, Facebook, YouTube, Instagram and Discord!
The Synthwave Battle Pass is back and reloaded with an updated Reward track and several new missions.
This classic season features new rewards like new Title Rewards, a Battle Boots Weapon Skin, and more. Plus, enjoy some exclusive rewards for those who already had their souls stolen by Retro Reaper Nix.
Battle Pass Classic 2: Synthwave Reloaded also features: A purchasable pass to the Gold Track with exclusive rewards like the Arcade Nights Progression Podium. Players that bought the Gold Pass during the original run of Battle Pass Season 2 do not need to purchase it again. All players are granted access to the Free Track and all the Weekly Missions! A UI takeover featuring Retro Reaper Nix.
For all completionists, a new Avatar & Title Reward awaits you if you make it through all 85 tiers and complete all the missions!
Players who completed the original season will also receive unique Title rewards.
This update contains quality-of-life improvements for several underused Signatures on the least played Legends. This includes Vector's new Down Rocket Lance Signature which has graduated from Test Features.
Ezio
We have reduced the Recover time on Ezio's Side Orb as its overall risk and total commitment proved to be too long for its threat coverage compared to other Legends.
- Ezio Side OrbDecreased total Recovery time from 25 to 23.
Reno
Reno's Neutral Orb now has less Recover time on miss for less risk given its role as an anti-air attack.
- Reno Neutral OrbDecreased total Recover time on miss from 21 to 19.
Sentinel
Sentinel's Side Katars has received a significant increase to its visual size and threat coverage. This straight-forward Signature now has a total threat map that is closer in line with similar attacks on other Legends.
- Sentinel Side KatarsIncreased threat coverage; Increased size of visual FX.
Thor
Thor's Side Orb often felt too stiff in the flow of a match, so we have increased the allowed momentum for more fluid use from general movement, dashes, and chase dodges.
- Thor Side OrbSlightly increased the maximum momentum allowed during the startup and first swing.
Vector
Vector's Experimental Down Rocket Lance has graduated from Test Features! Vector now hops back and transforms into his jet form, then fires two sets of projectiles. This allows for faster coverage of the area
Source
Changelog.gg summarizes and formats this update. How we read updates.
