Full notes
Full Brawlhalla update
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What changed
- Performance
- Store
- Gameplay
- UI and audio
- Balance
- Fixes
Nix, the Freelance Reaper arrives in Patch 2.48! Nix is a Scythe and Blasters wielding legend with great speed and defense, and deadly signatures. We’ve also made performance improvements, adjusted game balance, and more in this patch!
New Legend - Nix!
Title: Freelance Reaper Weapons: Scythe and Blasters Stats: 4/5/7/6
Nix Launch Skins!
Scarecrow Nix - No crows to be seen...lots of vultures though.
Lockdown Nix - Serving her sentence...and giving you yours.
Grim Reaper Nix - Like sands of the hourglass… Bonus: Soul gaze and toothy menace with expressions.
Odin’s Spear
In today’s patch we’re introducing Odin’s Spear, another way for us to say thank you to the awesome players who follow Brawlhalla outside of the game. This time we’re sending you a code for liking us on Facebook as a thank you for your amazing support!
You may now claim a code for Odin’s Spear by liking Brawlhalla on Facebook. To do so, follow the link from inside the Brawlhalla client.
Ancient Chest!
The Ancient Chest is now available in Mallhalla.
Exclusive skins in the Ancient Chest are White Fang Gnash, Winged Serpent Nai, and Fangwild Fawn Ember.
Last Week of Valhallentine’s
We hope you’ve enjoyed the holiday! This is your last chance to collect up colors, bonus gold, skins, avatars and anything else Valhallentine related!
Valhallentine ends after this patch.
Performance Improvements
Reworked the render cache to be more efficient and use less memory.
Improved animation system memory and performance.
User Interface
Client should now display better error messages when a file loading failure occurs. Solution is still to verify game files in Steam.
Gameplay Improvements
Adjusted some pickup behavior to be more consistent with expectations. Gadgets no longer receive extra pickup priority from being picked up before by the same user.
Balance
With several Circuit events on the horizon, we are focusing this round of balance changes on two weapons that have had a significant presence in the competitive scene. We are pruning some of the more oppressive capabilities of these weapons, while still leaving most of their tools intact.
Katars
With players becoming increasingly comfortable with the more complex game mechanics, the Katars have seen a rise in tournament play. A significant portion of this usage has centered around string routes that rely on keeping the target airborne, so we have redirected the Force on the Down Air to allow a faster dodge reset for the target.
- Katar Down AirIncreased Time to Hit from 8 to 9; Decreased Stun of final hit in the air from 14 to 13; Decreased maximum Damage from 21 to 18; redirected angle of Force on ground hit to be more horizontal.
- Katar RecoveryDecreased maximum Damage from 21 to 20.
- Katar Side AirDecreased Force from 43 Variable/57 Fixed to 41 Variable/57 Fixed.
Axe
The aerial Heavy attacks on the Axe command a great deal of air space, making them some of the most difficult attacks to avoid in the game. The Damage and Force now decrease more significantly throughout their duration, causing late frame hits to have reduced reward.
- Axe RecoveryDecreased Damage on the latter
Source
Changelog.gg summarizes and formats this update. How we read updates.
