Full notes
Full Brawlhalla update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- Performance
- UI and audio
- Fixes
It’s that time of year again where we all take a moment to think of the ones we love most! Sure there might be some accidental knockouts in 2v2, and occasionally we might argue over the finer points of 9 Dex vs. 8 Dex Koji, but in the end we remember this well said poem from last year’s celebration - Landmines are red Bombs are blue I think you’re a knockout Let’s play 2v2
New Valhallentine’s Skins
Demon Bride Hattori - They say marriage changes you...
Heart of Hathor Mirage - No better way to be welcomed to the afterlife.
New KO Effect
XO KO - The cherubs in XO KO change based on your current Legend and skin!
New Avatars
Chocolate Bear’dvar
Candy Hearts
Classic Valhallentine’s Skins are Back!
Date Night Nai
Classy Roland
Eternal Love Brynn
Lovestruck Colors!
Lovestruck colors are back, you can purchase them for 1500 Gold or 10 Mammoth Coins.
Valhallentine’s Bonus Gold!
Get an extra 250 gold every time you log in during the holiday!
Valhallentine’s celebrations will last for two weeks!
Two weeks to grab all the exclusive holiday goodies.
Training Room
New Training Mode option: Reset Mode.
When Damage Reset and/or Position Reset is toggled on, you may now toggle a Reset Mode option between "Timed" (resets after a set amount of time) or "When Grounded" (waits until the bot is on the ground or KO'd).
Performance Improvements
Cut static loaded memory usage by ~50% (Savings of ~150MB).
Decreased general memory usage for online games/replays.
Improved rendering performance of attack SFX/Swooshes.
Decreased memory allocations during rendering improving overall performance.
New Legend Rotation
This week's new free Legend rotation will feature Ada, Azoth, Ember, Kor, Orion, and Thatch!
Bug Fixes
Fixed some cases where landing on a wall during a Recovery power would not give back use of the Recovery.
Fixed a bug that caused the Training Mode bot Reset Position feature to behave differently than the Damage Reset feature.
Fixed a bug that made the Damage Reset occur too early in some cases.
Fixed a bug where the Random Taunt would sometimes cause setting your Victory or Defeat Taunt to fail.
Source
Changelog.gg summarizes and formats this update. How we read updates.
