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Steam News1 February 20179y ago

Patch 2.46 - Performance Improvements and More!

Welcome to Patch 2.46! We’ve made a number of improvements to client performance in this patch and are looking forward to your feedback!

Full notes

Full Brawlhalla update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions7 changes0 removals
  • Store
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Fixes
addedWelcome to Patch 2.46! We’ve made a number of improvements to client performance in this patch and are looking forward to your feedback! We’ve also added two new skins, our first Legend Rotation featuring Mirage along with some balance changes to the Scythe and Mirage herself. We hope you enjoy this patch and we’ll see you this weekend at the Brawlhalla Winter Championship!
addedTest FeaturesAdded To Test Features Decreased the travel distance of certain moves when the user has momentum in the opposite direction:
changedClient PerformanceReworked rendering to hopefully be less CPU bound and perform better. Let us know how your experience changes!
changedClient PerformanceImproved main menu UI performance
changedClient PerformanceDecreased memory usage for the rendering system.
changedClient PerformanceDecreased memory usage for online play, spectate, and replays.

Welcome to Patch 2.46! We’ve made a number of improvements to client performance in this patch and are looking forward to your feedback! We’ve also added two new skins, our first Legend Rotation featuring Mirage along with some balance changes to the Scythe and Mirage herself. We hope you enjoy this patch and we’ll see you this weekend at the Brawlhalla Winter Championship!

Mallhalla

  • Goblin Thatch - Scurvy is the least of his problems.

  • Mecha Teros - And the bull forms our rage!

Test Features

Added To Test Features Decreased the travel distance of certain moves when the user has momentum in the opposite direction:

  • All side lights.

  • Unarmed Down Light.

  • Sword Down Light.

Client Performance

  • Reworked rendering to hopefully be less CPU bound and perform better. Let us know how your experience changes!

  • Improved main menu UI performance

  • Decreased memory usage for the rendering system.

  • Decreased memory usage for online play, spectate, and replays.

New Legend Rotation

This week’s free Legend Rotation features Mirage (for the first time!), Asuri, Bodvar, Diana, Ragnir, and Wu Shang.

Balance

We have made some minor adjustments to Mirage and the Scythe from all of your feedback; thank you! Before going into the Winter Championship this weekend, we have reduced some of Mirage’s substantial KO potential while still remaining true to her high Strength.

Scythe

With the Scythe’s ability to redirect an opponent, there are plenty of great setups for the Recovery attack. Considering this utility and the angle of knockback, we have decreased the amount of force to give the target a better chance at recovering.

  • Scythe RecoveryDecreased Force from 48 Variable/65 Fixed to 46 Variable/65 Fixed.

Mirage

Mirage’s Down Signature attacks have great utility in their coverage and time to hit, but can KO slightly too early. We have decreased the Variable Force on both her Down Scythe and Down Spear to be in line with other similar powers.

  • Mirage Down ScytheDecreased Force from 54 Variable/72 Fixed to 50 Variable/72 Fixed.
  • Mirage Down SpearDecreased Force from 55 Variable/72 Fixed to 51 Variable/72 Fixed; Increased Recovery Time from 16 Fixed/0 Variable to 17 Fixed/0 Variable.

Source

Steam News / 1 February 2017

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