Full notes
Full Brawlhalla update
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Repeated intro
Hello and welcome to 2.17.1! We've got a brand new KO effect plus Wasteland Ada has arrived in the store alongside another pair of Darkheart weapons. We've also added a number of combat fixes, bug fixes, and the new Legend rotation! See you online!
What changed
- Store
- Performance
- Gameplay
- Fixes
- UI and audio
New Cosmetics!
Wasteland Ada Darkheart Blasters Darkheart Spear
High Score! (KO Effect)
Combat Fixes
Spear Ground Pound: Threat is now covered by a single constant Hitbox rather than flickering left-right Hitboxes.
Noncombat Hitboxes (generally used for ground determination) now only appear in the Powers Viewer, and are colored cyan.
Brought the Lance's tail closer to the player's center in the ground pound animation.
- Lance Ground PoundAdjusted animation to center ending location over lance thruster; Added some forward movement during startup to keep old threat; Adjusted Hurtboxes to better match animation.
- Barraza Side BlastersFixed some cases where target could be dropped before the final hit.
- Ember Side KatarsFixed some cases where target could be dropped before the final hit. (Credit ThePredator89316)
Fixed a bug where Ground Pound powers could cancel on ground collision while off the edge of a platform. (Credit yeecI)
New Legend Rotation
This week’s rotation features Ada, Bodvar, Ember, Jhala, Kor, and Sir Roland.
Bug Fixes
Fixed a bug that could cause loss of control when interrupted out of a Sword Side Air hit. (Credit Paulix92, Kawaru92) (Note, this is likely the cause of the "lost control of character" bug.)
Fixed a bug that prevented gravity canceled taunts while holding a Gadget. (Credit Snowbrawl)
Fixed a bug where the "Done" button wouldn't show up when striking maps in Couch mode.
Fixed Mac support for the Wii U Pro controller.
Fixed a rare startup crash that could occur while trying to load a controller settings file that had been corrupted.
Source
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