Full notes
Full Brawlhalla update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Server
- Performance
- Fixes
Gameplay
Legends now come from the top corners of the camera bounds for the initial spawn instead of from the center. This results in the legends facing each other at the beginning of the match, and players get to see the full view of the map for a longer period of time.
Players no longer get respawn protection after the initial respawn.
Art
Raised the head slightly in one of the frames of the Unarmed Neutral Ground animation.
Slightly shortened how long the leg was extended in the Unarmed Side Ground.
Slightly shrunk effects on Nai's Side Spear.
UI
Character XP bars are shown underneath stats in the character select.
Errors connecting to spectate servers now boot you back to the lobby instead of hanging in place.
Server is restarting message comes up now brings you back to main menu if you were in the middle of a game.
"Jump", "Aim Up", and "Jump + Aim Up" now display correctly in the controls screen when viewing custom keyboard changes.
"Jump" and "Aim Up" also performs the "Jump + Aim Up" command in the UI.
The default Taunt "I Win, You Lose" is now called "Woohoo!"
Performance
Server lag improvements.
Slightly increased client send speed of input packets.
Server performance improvements.
General improvements to the process of reconnecting to games.
Increased the spectate delay from 2 seconds to 3.
Bug Fixes
Fixed a bug that could cause the game to crash when remapping controls for less frequently used controllers or adapters.
Fixed PC support for Magic Joy Box 3-in-1 Adapter w/ GameCube controller
Fixed a bug that caused certain images to be blurred, especially in the store.
Fixed rare bug where sometimes you would run off the map even if you thought you stopped moving.
Fixed bug that would cause menus to slow down.
Fixed a bug where mousing over the HUD during gameplay could cause attacks inputs from the mouse to stop registering.
Potentially fixed the bug where sometimes the online menus would respond slowly to inputs.
Fixed a display bug where the wrong artwork would appear behind the back views of heads
Fixed a bug causing custom controller mappings to fail to load when multiple of the same controller were plugged in.
Fixed a bug where the friends list wouldn't update immediately when the friend server recovered from a crash.
Beta Version 1.13.0 Patch Notes Part 1: http://steamcommunity.com/games/291550/announcements/detail/92671651877730302
Source
Changelog.gg summarizes and formats this update. How we read updates.
