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Steam News10 April 201511y ago

Patch Notes: Beta v 1.8.0

New Weapon Axe has been added! Teros the Minotaur uses the Axe. Collectors get a new Item Skin: the Asgardian Axe! The axe is coming down! New Legend Teros the Minotaur has been added to the roster!

Full notes

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What changed

0 fixes13 additions22 changes0 removals
  • Gameplay
  • Store
  • Compatibility
  • Maps
  • Server
  • Performance
addedNew Weapon
addedAxe has been added!
addedCollectors get a new Item Skin: the Asgardian Axe!
addedNew Legend
addedTeros the Minotaur has been added to the roster!
changedPlayable by everyone during Closed Beta Round 1.

New Weapon

  • Axe has been added!

  • Teros the Minotaur uses the Axe.

  • Collectors get a new Item Skin: the Asgardian Axe!

  • The axe is coming down!

New Legend

  • Teros the Minotaur has been added to the roster!

  • Playable by everyone during Closed Beta Round 1.

  • Mess with the bull, get the horns.

New Specials

  • Queen Nai now has unique powers for all Heavy ground attacks with both weapons.

New Map

  • The Mammoth Fortress is now in and ready for epic brawling.

  • The fight of ages.

Lag Improvements

  • Server is much more strict about how recent your packets need to come in.

  • InputDelay has been decreased across the board by using your average ping and not factoring in spikes.

  • When you get a lag spike, you will feel a local rollback, but it won't affect other players.

  • Your input delay is currently shown by a ping bar in the corner (0-3 Green, 4-7 Yellow, 8-11 Orange, 12+ Red).

  • We've still got more improvements to come, and there is a lot of logging in this patch that will help. Thanks for your testing and feedback.

Community Requests

  • Server connection strength can now be seen in the top-right hand corner of the game next to the HUD when playing online matches.

  • Friends List option menu has been updated with a new look and to better work with controller and mouse.

  • Custom Online matches can now be set to public, private, or invite only. This new option is located in the character select settings panel.

  • "Lives Mode" has been renamed "Stock Mode".

  • The game now saves the last used settings for each Legend, and will default your selection to them.

  • Choosing a random Legend will select from your saved Legend settings in Offline, Custom Online, and Matchmaking.

  • Players can now leave an online game and play another without having to finish the previous game.

  • PC Support for Play Sega, 1 Life, QanBa Q2, HORI fight stick Pro V4, controllers and the BestDealUSA PS2 Controller Adapter.

Powers

  • Blasters Air SideDecreased Hitbox size and increased Hit Window per shot; Increased Cooldown Time.
  • Blasters Air DownDecreased Hitbox size and Damage per shot; Decreased Stun Time; Increased Cooldown Time; Will now fire the final three shots if either of the first two hit; Increased Time to Hit.
  • Blasters AirDecreased Hitbox size; increased Damage; Increased Stun Time per shot; Slightly increased minimum Force; Decreased Time to Hit and Recover Time.
  • Blasters Side QuickDecreased Hitbox size; Greatly decreased Recover Time; Decreased Force, but increased minimum Force; Added a long Cooldown Time.
  • Blasters DownDecreased Damage per shot.
  • Blasters QuickNow uses a much shorter animation on hit; Decreased Hitbox size.

Gameplay

  • Dodging will now properly go through soft platforms.

  • When you do an attack very close to the ground coming out of the air, it will now properly reset your jumps and snap you to the ground.

  • Reduced streakiness in item pickup randomness formula (It should feel "more random").

  • Improved item spawning logic to increase variety of available gadgets.

  • Lowered the threshold so that dodges happen sooner on controllers.

  • Adjusted collisions on bottom of Blackguard Keep to better match the archway.

  • Gadgets ejected from players' hands now bounce normally instead of stopping on any surface like a freshly spawned item.

  • Decreased respawn duration by 1 second.

  • Improvements to platform collision detection on The Enigma.

  • Throwing item damage scales more based on the speed of the item. Generally less damage than before. Impulse

Source

Steam News / 10 April 2015

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