Full notes
Full Brawlhalla update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Compatibility
- Gameplay
- UI and audio
- Fixes
- Performance
Community Request
Networking improvements to handle latency and dropped packets in online play.
Controller support for: Logitech Chillstream, Xeox Speedlink, and another driver for the Xbox Controller S/Duke.
Effectively removed item stuns. Still left a small amount for networking improvement, but visually it's almost invisible.
UI now works in 16x9.
Reworked sounds for special moves.
Powers
- Bodvar Dragon's DoomReduced hitbox size, slightly increased time to hit.
Art
Reworked Bodvar Dragon's Doom sfx, added a hit react sfx.
Reworked Scarlet Boiling Point sfx.
Revised Scarlet Centrifugal Force sfx.
Reworked Ada Parting Shots sfx.
Updated Gnash Sharp Stick Slam! sfx.
Updated Hattori Deadly Distraction sfx.
Removed dark transparent circle in maniacal laugh taunt.
Fixed sxf error in Gnash Sharp Stick Slam!
Made a clean up pass on Slow Clap and Good Bye taunt animations.
New Taunt: "So Salty"
UI
Background art in the main menu and character select has been updated.
Match settings summary is now displayed across the top of the character select when playing custom and couch matches.
Settings menu is now a drop down menu and can be opened and closed with "Y".
New Redeem Promotional Code button inside the store.
Change teams option has been added to the settings menu inside the Character Select Screen.
Character and Account names now display correctly in the Scoreboard screen when playing Online and Custom Online matches.
Training Mode will remember Show Hitboxes and Bot Behavior settings during a session.
All window overlays now support a 16:9 aspect ratio
Performance
Improved Performance of Killstreak Animations.
Bug Fixes
Fixed a bug where Damage and Force multipliers didn't correctly account for Attack Speed on fully charged heavy powers.
Fixed a bug causing players to appear on the wrong team or no team when joining a custom online match.
Fixed a bug where after a match, your cursor position would not match your hero choice.
Fixed a bug where when traveling around corners, powers could incorrectly be treated as hitting through walls and ignored.
Fixed a bug where changing which Legend a bot was playing as in Training Mode would not update its weapon skins.
Fixed a bug where the HUD could display incorrectly at the beginning of team games.
Fixed a bug where the pause menu would come up while the player panel was hiding and the light attack button was pushed.
Fixed a bug where the end of game scoreboard would display the wrong player numbers in local matches.
Fixed a bug causing the hotkey for "Settings" in the character select to display as "C" instead of "X"
Fixed a bug causing background to not stretch across the entire 16:9 aspect ratio while in menu screens
Source
Changelog.gg summarizes and formats this update. How we read updates.
