Full notes
Full Brawlhalla update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Performance
- Server
- Fixes
New Map
Titan's End is now in and ready for epic brawling.
Stand tall before the fallen giant!
Community Request
The news panel is back.
Added a new Submit a Bug Report button in game.
Throwing at a downward angle is much easier to do with a controller.
Added a new music track, and shifted music around on existing levels to match better.
Reworked the sounds for the base attacks on Blasters, Swords, Hammers, Spears, and Rocket Lance.
Added new jump and weapon pickup sounds.
Character portrait is now used during map voting to remove confusion.
Gameplay
Improved bot performance on Stadium.
Bots are now more willing to engage and have fewer accidents.
If you're in offline mode at the end of a tournament, the game will try to reconnect and submit your high score. The connection status is now visible on the end of tournament screen.
Accidents now count as a kill for the player in Tournament Mode.
Art
Mouths now color swap correctly when using the horn.
New blaster FX added to all basic attacks.
The level "Stadium" is now called "Thundergard Stadium".
The level "Fjord" is now called "Kings Pass".
UI
Fix for showing highest score overall instead of by hero in Tournament Scoreboard.
"Local Match" option in the main menu is now called "Couch Party".
All window frames have had their colors updated.
Controller Support for the Battlefield 4 PS3 controller on PC.
Support for iBuffalo Classic USB Gamepad on Windows.
Incorrect Version screen explains how to update to the latest version of Brawlhalla.
Performance
Fixed a potential desync.
Increased performance from UI pop-up windows.
Bug Fixes
Fixed the gray screen frozen transfer bug.
Team colors should no longer show all red team on the end of game screen.
Fixed music on Stadium to stop playing the old battle music.
Fixed bug that could occasionally cause transfers to fail for very laggy connections that try to leave multiple times.
Fixed bug where the clients could become permanently out of sync.
Fixed a bug where UI would show users as having died online when they hadn't yet.
Fixed a bug where Bomb and Mine Explosions would sometimes occur incorrectly and then continue to animate, despite the game correcting itself.
Fixed a bug where custom games would not start after fiddling with team options.
Fixed a bug where Shut Down text would appear after an accident.
Source
Changelog.gg summarizes and formats this update. How we read updates.
