HomeGamesUpdatesPricingMethodology
Steam News28 August 201411y ago

Patch Notes: Alpha v0.4.1

Another patch with some quick fixes and a few improvements. Gameplay Improved consistency of item spawns between online and offline games. Powers All Ground Pounds: Reduced recover time.

Full notes

Full Brawlhalla update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions15 changes0 removals
  • Gameplay
  • Balance
  • Workshop
  • UI and audio
  • Performance
  • Fixes
changedAnother patch with some quick fixes and a few improvements. Gameplay
changedImproved consistency of item spawns between online and offline games.
changedAll Ground Pounds: Reduced recover time.
changedSpear Air Quick: Reduced number of hits.
changedSpear Air Quick: Decreased hitbox size, decreased attack duration, increased Force. Direction of Force is now influenced by relative position to target.
changedSpear Air Heavy: Decreased hitbox size. Decreased Damage. Decreased Force.

Another patch with some quick fixes and a few improvements. Gameplay

  • Improved consistency of item spawns between online and offline games.

Powers

  • All Ground PoundsReduced recover time.
  • Spear Air QuickReduced number of hits.
  • Spear Air QuickDecreased hitbox size, decreased attack duration, increased Force. Direction of Force is now influenced by relative position to target.
  • Spear Neutral Quick: Finished animation.

  • Spear Air HeavyDecreased hitbox size. Decreased Damage. Decreased Force.
  • Lance Side HeavyNow correctly carries targets when charged. Increased Force.
  • Hammer Air Side QuickIncreased Force.
  • Hammer Side QuickReduced attack duration of power.
  • Bödvar Blood of the BearDecreased hitbox size, increased attack duration.
  • Thatch BroadsideIncreased Force.

UI

  • Hattori selection and idle animations revised.

Performance

  • Improved gameplay for high ping players by increasing how quickly input delay builds up, but decreased how much rollback those users will experience. Moved threshold up to 150ms ping.

Bug Fixes

  • Fixed a bug where the VALKRIs would pop at the beginning of online games (graphics bug)

  • Fixed a bug where sometimes the level select screen would crash.

  • Fixed potential desync issue with deaths.

  • Fixed bug that caused thrown items to change the hitbox of mine explosions.

  • Fixed issue that would cause mine explosions to play off the ground.

  • Fixed issues where background would be wrong at the beginning of the match if the pause screen came up too early.

  • Fixed bug where two people could end up with the same legend/color in online play.

  • Fixed bug where random would not inherit the team colors.

Source

Steam News / 28 August 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.