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Steam News26 August 201411y ago

Patch Notes: Alpha v 0.4.0 Part 2

Powers Lowered stun times for the majority of moves. Ground Pounds: Now accelerate to a higher max speed, but hit with lower impulse before reaching top speed. Dodge Air: Now keeps half their velocity on exit.

Full notes

Full Brawlhalla update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions21 changes4 removals
  • Balance
  • Fixes
  • Gameplay
  • Workshop
  • UI and audio
  • Performance
changedGround Pounds: Now accelerate to a higher max speed, but hit with lower impulse before reaching top speed.
fixedUnarmed Air Heavy: Reduced hitbox size, increased recover time on first use and fixed recover issue with 2nd and 3rd uses, slower initial hit.
changedUnarmed Side Quick: Reduced Damage and Force.
changedUnarmed Neutral Heavy: Increased minimum charge time, increased recover time, decreased Force.
changedSword Air Down Quick: Increased recover time.
changedBlaster Neutral Quick: Reduced Damage.

Powers

  • Lowered stun times for the majority of moves.

  • Ground Pounds: Now accelerate to a higher max speed, but hit with lower impulse before reaching top speed.

  • Dodge Air: Now keeps half their velocity on exit.

  • Unarmed Air HeavyReduced hitbox size, increased recover time on first use and fixed recover issue with 2nd and 3rd uses, slower initial hit.
  • Unarmed Side QuickReduced Damage and Force.
  • Unarmed Neutral HeavyIncreased minimum charge time, increased recover time, decreased Force.
  • Sword Air Down QuickIncreased recover time.
  • Blaster Neutral QuickReduced Damage.
  • Blaster Air Down QuickPushes target away farther on last hit. Increased recover time on a miss.
  • Blaster Side HeavyIncreased recovery time.
  • Blaster Side Heavy: Can now be jumped over.

  • Hammer Air Down QuickDecreased stun after throw.
  • Hammer Air HeavyDecreased stun after throw.
  • Nai Jaws of the CoatlIs now a brand new Spear move.
  • Bödvar Dragon's Doom: Now uses Thrulk's old Sharp Stick Slam! power.

  • Thatch Clear the Decks: Uses Cassidy's old Dry Gulch Drop power.

  • Cassidy High NoonAdjusted hitboxes to fix cases where the first shot wouldn't chain into the second.
  • Vraxx Selenite SlingReduced Damage and Force.
  • Mines, ArmedImproved hit boxes.
  • Rocket Lance ThrowDecreased the hitbox size.

UI

  • "Play Now" (online matchmaking) has been moved from the Online Options window and into the main menu and been renamed "Online Brawl".

  • Legends now have unique selection poses and animations (Bödvar is still in progress).

  • New clearer color thresholds to indicate damage taken.

  • Hit color threshold gfx should now show up on characters that are out of jumps.

  • Added special effects to charge throws to indicate how long it takes to get fully charged.

  • Hero overview now shows a more accurate representation of states and abilities for each character.

  • Reduced the total number of roster icons in the character selection screen.

  • Fixed join game number input screen so it works more reliably.

  • Character prompts now show what devices are available to control the other characters.

  • Hitting back in character select screen now unassigns the control device.

  • If you unplug a controller that's active in the character select screen, that player will be backed out.

  • If you are the last player the back button now drops you out with one push (no longer goes to all bots first).

  • Replaced keyboard toggle with new input device system.

  • The keyboard no longer has to be first player. Just start controlling the menus with the keyboard or mouse and that player will join the next open slot.

  • The Brawlhalla icon properly shows up in the executable now.

  • Updated color picker to use icons and be required before a character is locked in.

  • Main menu has been updated with more useful options.

    • Online Brawl - Instant online matchmaking.

    • Arcade Mode - Solo player tournament vs. bots. (Early look, lots of placeholder here)

    • Custom Online - Create custom online games, FFA or Teamed, Timed or Lives, toggle players and bots.

    • Custom Local - Create custom local games, FFA or Teamed, Timed or Lives, toggle players and bots.

  • Battle button has been removed and replaced with a banner indicating all players are locked and ready.

  • Online Brawl shows your steam name for you and your guest instead of "Player1".

Performance

  • Lag no longer penalizes low ping players more than high ping players when in the same game, the penalty is now normalized across all pings.

  • Decreased lag for players with high ping opponents by introducing small amounts of input delay to players with pings higher than 100ms.

  • Improved memory usage

Source

Steam News / 26 August 2014

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