HomeGamesUpdatesPricingMethodology
Steam News23 May 201412y ago

Patch Notes: Alpha v 0.2.1

Made a couple of fixes and improvements for the weekend. Enjoy! Gameplay Improved networking. Active Mines no longer count as items for weapon spawn rate.

Full notes

Full Brawlhalla update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes2 removals
  • Gameplay
  • Maps
  • Fixes
  • Server
changedMade a couple of fixes and improvements for the weekend. Enjoy! Gameplay
changedImproved networking.
removedActive Mines no longer count as items for weapon spawn rate.
changedMaximum number of items on any map now properly scales based on number of players.
addedLocal and Online games now have the same maximum number of spawned items.
changedImproved the distribution of spawned items to be more evenly spread across all types.

Made a couple of fixes and improvements for the weekend. Enjoy! Gameplay

  • Improved networking.

  • Active Mines no longer count as items for weapon spawn rate.

  • Maximum number of items on any map now properly scales based on number of players.

  • Local and Online games now have the same maximum number of spawned items.

  • Improved the distribution of spawned items to be more evenly spread across all types.

Bug Fixes

Fixed an issue causing some people to be unable to make custom games.

VALKRIs no longer occasionally get lazy and deliver weapons to an old location. (Slackers)

Fixed a rare case causing server disconnects while playing in local mode.

Source

Steam News / 23 May 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.