Full notes
Full Brawlerz Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Brawlerz Arena changes
https://www.youtube.com/watch?v=BW6Dy7HFtrM We've adressed some difficulty with directing the ball, and the lack of speed variation (and bugs, of course!). Now when you boost (using X on a DualShock, A on a 360 controller, or E on your keyboard) you're awarded an additional 2m/s speed + substantially more acceleration. It only lasts 1.5 seconds, though. When you hit the soccer ball while boosting, the ball will be 'punted', inheriting more of the vehicles forward momentum and flattening out the trajectory. So you can now shoot low (punt) or bounce it high (hit it normally). What's New
Player's can now boost
Player's will now 'punt' the ball when boosting
Bots can also boost
New audio fx
Smoothed out the drift ending
Fixes
Rockets would not register a hit if you didn't miss (you read that right)
Fix for the ball being hit so fast it would leave the mortal realm
Fix for the aiming cursor hitting the ball
Fix for Green Island lighting
Fix for Green Island textures
Fix for Warmup Timer being off by random numbers
Source
Changelog.gg summarizes and formats this update. How we read updates.
