What changed
1 fix1 addition1 change0 removals
- Gameplay
- Performance
- UI and audio
fixedAfter a long break spent job searching, I'm BACK! Still looking for work though. Fixed bugs: Fixed a bug where players could see the ceiling in adventure mode after hitting an enemy hard enough Fixed a bug where sometimes players would spawn on ceilings Testing a workaround for players falling through the floor on spawn and room change
changedKnown bugs: Crashes sometimes after beating mid bosses in adventure mode
addedPlans: Continue to fix bugs. If you find any bugs please post them in the discussion of this patch Add 30 stages to adventure mode across 3 acts. act 1 4/10 | act 2 0/10 | act 3 0/10 Finish implementing some item effects Update UI for items Update item drops in adventure mode to give the player more decisions Maybe add act bosses Add a final boss
Brawlers of Duality changes
fixedAfter a long break spent job searching, I'm BACK! Still looking for work though. Fixed bugs: Fixed a bug where players could see the ceiling in adventure mode after hitting an enemy hard enough Fixed a bug where sometimes players would spawn on ceilings Testing a workaround for players falling through the floor on spawn and room change
changedKnown bugs: Crashes sometimes after beating mid bosses in adventure mode
addedPlans: Continue to fix bugs. If you find any bugs please post them in the discussion of this patch Add 30 stages to adventure mode across 3 acts. act 1 4/10 | act 2 0/10 | act 3 0/10 Finish implementing some item effects Update UI for items Update item drops in adventure mode to give the player more decisions Maybe add act bosses Add a final boss
After a long break spent job searching, I'm BACK! Still looking for work though. Fixed bugs: Fixed a bug where players could see the ceiling in adventure mode after hitting an enemy hard enough Fixed a bug where sometimes players would spawn on ceilings Testing a workaround for players falling through the floor on spawn and room change
Known bugs: Crashes sometimes after beating mid bosses in adventure mode
Plans: Continue to fix bugs. If you find any bugs please post them in the discussion of this patch Add 30 stages to adventure mode across 3 acts. act 1 4/10 | act 2 0/10 | act 3 0/10 Finish implementing some item effects Update UI for items Update item drops in adventure mode to give the player more decisions Maybe add act bosses Add a final boss
I plan on working on BoD more now that I am making good progress on my job search. I'll stream playtesting on Sundays to my YouTube and post some devlogs/standups there too. YouTube