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Steam News13 May 20261mo ago

The creatures waiting in Bravo Gaspar...

If you haven’t noticed yet, our inspiration comes from patchwork-style toys. We hope you enjoy them! And don’t forget to join our Discord to follow everything closely and become part of the community!

Full notes

Full BRAVO, GASPAR! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • Workshop
changedKamikaze — Inspired by a naval mine. It rushes and leaps toward the player, exploding on contact and sacrificing itself to deal massive area damage. Applies status effects depending on its element. Steam post image
changedBully — A coffee “bully” riding on a train. A classic tank-type enemy: massive HP, high defense, big and slow. It takes time to attack, but when it lands a hit, it deals heavy area damage and also applies status effects based on its element. Steam post image Hammerhead — A wooden doll with a hammer-shaped head. A basic melee enemy that constantly chases the player. Its dash works as a quick lunge toward the player, and its attacks have their impact point locked in at the start of the animation. Steam post image Needle & Thread — A basic ranged enemy that tries to keep its distance from the player. Deals low damage, but attacks with a short cooldown. It has low health and defense, and when its HP gets low, it attempts to flee. Steam post image

BRAVO, GASPAR! changes

changedKamikaze — Inspired by a naval mine. It rushes and leaps toward the player, exploding on contact and sacrificing itself to deal massive area damage. Applies status effects depending on its element. Steam post image
changedBully — A coffee “bully” riding on a train. A classic tank-type enemy: massive HP, high defense, big and slow. It takes time to attack, but when it lands a hit, it deals heavy area damage and also applies status effects based on its element. Steam post image Hammerhead — A wooden doll with a hammer-shaped head. A basic melee enemy that constantly chases the player. Its dash works as a quick lunge toward the player, and its attacks have their impact point locked in at the start of the animation. Steam post image Needle & Thread — A basic ranged enemy that tries to keep its distance from the player. Deals low damage, but attacks with a short cooldown. It has low health and defense, and when its HP gets low, it attempts to flee. Steam post image

If you haven’t noticed yet, our inspiration comes from patchwork-style toys. We hope you enjoy them! And don’t forget to join our Discord to follow everything closely and become part of the community!

Kamikaze — Inspired by a naval mine. It rushes and leaps toward the player, exploding on contact and sacrificing itself to deal massive area damage. Applies status effects depending on its element. Steam post image

Bully — A coffee “bully” riding on a train. A classic tank-type enemy: massive HP, high defense, big and slow. It takes time to attack, but when it lands a hit, it deals heavy area damage and also applies status effects based on its element. Steam post image Hammerhead — A wooden doll with a hammer-shaped head. A basic melee enemy that constantly chases the player. Its dash works as a quick lunge toward the player, and its attacks have their impact point locked in at the start of the animation. Steam post image Needle & Thread — A basic ranged enemy that tries to keep its distance from the player. Deals low damage, but attacks with a short cooldown. It has low health and defense, and when its HP gets low, it attempts to flee. Steam post image

In the future, we’ll be sharing more about other enemies!

To wrap up this part, we created a really fun “Bate-Bola,” a character inspired by a vibrant and fascinating tradition from Rio’s suburban culture. Steam post image

Steam post image Steam post image

Source

Steam News / 13 May 2026

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