Full notes
Full Brave Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Heroes!
What changed
- Gameplay
- Balance
- Maps
- Workshop
- Fixes
Brave Heroes changes
Update 0.22.8.4 is alive now!
Update notes:
New Hero
Mr. Bear welcomes you. It can gain exp when damage is taken, also you can manually get exp with the cost of hp.
New Powers
Meteoroite power is ready to use. Meteors explode on ground and damages for some time
Magic missile power is ready to use. The area bombarded by missiles is turning around you.
World Objectives There are 2 types of crystals in the world, white and blue.
White crystal gives you a buff when you are in the area during the explosion. The more you wait in the area, the increased rarity of buff you get.
Blue crystal damages enemies just like rocks but with enhanced scale.
Balance Adjustments
Divine swords damage nerfed and cooldown increased
Shizuma's slide now decrease 1% of the health in that time. Previously it was 2%
Time requirement of gaining permanent pickup range from a tree is decreased to 0.75 seconds from 1.5 seconds
Early game difficulty is reduced by 10% but end game (12-20 minutes) difficulty is increased by 300% for more challenging runs. Previously players do not have to even move on the map
Cooldown of the hammer power increased by 20%
Other Adjustments
New tips are added to the loading screen
"Size" text on the flamethrower description is changed by "scale" text
Cannon of HLM 3000 has different colors
Buffs taken are displayed on the screen with text for some time
Bug Fixes
Fixed a bug where some players can not open the pause screen and continue the game after 20 minutes in some circumstances
Fixed a bug where the background is now live in the temporary buff screen
Fixed a bug where players can have powers more than 5
Fixed a bug where the facing direction of enemies is different that the move direction while player is moving
Fixed a bug where icons at the bottom of the play menu are not displayed correctly
Fixed a bug where the area generated by a crocodile has lower pull force on enemies
Fixed a bug where skeletons of necros can move through themselves
Have fun playing Brave Heroes :D
Source
Changelog.gg summarizes and formats this update. How we read updates.
