✅UPDATE_24.02.19.0 Added: The rope workbench is active for use; The weapon/tool workbench is active for use; To craft a weapon/tool, you must have a weapon/tool rack on the map; Changed: Interface of the crafting table:
Full notes
Full Brand New World update
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What changed
1 fix0 additions0 changes0 removals
UI and audio
fixed✅UPDATE_24.02.19.0 Added: The rope workbench is active for use; The weapon/tool workbench is active for use; To craft a weapon/tool, you must have a weapon/tool rack on the map; Changed: Interface of the crafting table: a list of available recipes is generated, if the queue is not empty, a queue window appears in which you can add/remove items ✅UPDATE_24.02.20.0 Added: At the start of a new game, the character's "Rest" state is turned on. He walks within a certain radius to random points near the center of the village. Checking the free space in the warehouse: 1) Before the start of resource extraction; 2) After extraction; 3) Before adding to the warehouse; Changed: After releasing the character from cursor control, after 5 seconds the character goes into rest mode. (Temporary change, need to think about this logic); Warehouse window: 1) List of items that can be stored in the warehouse now as stack; 2) To add items, you must delete an existing item or click on an empty slot in the list, after which a list of available resources will open; 3) After deleting an existing item, the list is updated and moved up; Fixed: Berries are collected in 1 box with 5 units of berries; Resources were not being mined due to incorrect verification; ✅UPDATE_24.02.21.0 Added: Warehouse interface. It is not possible to delete the type of resource available for storage if its quantity in the warehouse is greater than 0; Filtering buttons for elements in the construction menu. (Parts of the building, furniture, warehouses, farming); The character responds to player commands without delay; Saving the parameters of the crafting table; Saving the parameters of the vegetable field; Changed: After releasing the character from cursor control, after 5 seconds the character: 1) If it has a task, continues to perform it; 2) If you were controlling the character, it goes into rest mode; The construction menu closes on "RMB".(Right mouse button); Fixed: Character parts were appearing in zero coordinates; The character went to collect another type of resource (picked berries, then went to collect stones); Characters did not go to drink and eat. (Test functions, require supervision); On the crafting table, the character's stopping point was shifted, causing him to fall into the table. (Also, this height was probably maintained and after loading, the character was waist-deep in the ground. Needs to be monitored) Some minor edits have been made;
Brand New World changes
fixed✅UPDATE_24.02.19.0 Added: The rope workbench is active for use; The weapon/tool workbench is active for use; To craft a weapon/tool, you must have a weapon/tool rack on the map; Changed: Interface of the crafting table: a list of available recipes is generated, if the queue is not empty, a queue window appears in which you can add/remove items ✅UPDATE_24.02.20.0 Added: At the start of a new game, the character's "Rest" state is turned on. He walks within a certain radius to random points near the center of the village. Checking the free space in the warehouse: 1) Before the start of resource extraction; 2) After extraction; 3) Before adding to the warehouse; Changed: After releasing the character from cursor control, after 5 seconds the character goes into rest mode. (Temporary change, need to think about this logic); Warehouse window: 1) List of items that can be stored in the warehouse now as stack; 2) To add items, you must delete an existing item or click on an empty slot in the list, after which a list of available resources will open; 3) After deleting an existing item, the list is updated and moved up; Fixed: Berries are collected in 1 box with 5 units of berries; Resources were not being mined due to incorrect verification; ✅UPDATE_24.02.21.0 Added: Warehouse interface. It is not possible to delete the type of resource available for storage if its quantity in the warehouse is greater than 0; Filtering buttons for elements in the construction menu. (Parts of the building, furniture, warehouses, farming); The character responds to player commands without delay; Saving the parameters of the crafting table; Saving the parameters of the vegetable field; Changed: After releasing the character from cursor control, after 5 seconds the character: 1) If it has a task, continues to perform it; 2) If you were controlling the character, it goes into rest mode; The construction menu closes on "RMB".(Right mouse button); Fixed: Character parts were appearing in zero coordinates; The character went to collect another type of resource (picked berries, then went to collect stones); Characters did not go to drink and eat. (Test functions, require supervision); On the crafting table, the character's stopping point was shifted, causing him to fall into the table. (Also, this height was probably maintained and after loading, the character was waist-deep in the ground. Needs to be monitored) Some minor edits have been made;
✅UPDATE_24.02.19.0 Added: The rope workbench is active for use; The weapon/tool workbench is active for use; To craft a weapon/tool, you must have a weapon/tool rack on the map; Changed: Interface of the crafting table: a list of available recipes is generated, if the queue is not empty, a queue window appears in which you can add/remove items ✅UPDATE_24.02.20.0 Added: At the start of a new game, the character's "Rest" state is turned on. He walks within a certain radius to random points near the center of the village.
Checking the free space in the warehouse
1) Before the start of resource extraction; 2) After extraction; 3)
Before adding to the warehouse; Changed
After releasing the character from cursor control, after 5 seconds the character goes into rest mode. (Temporary change, need to think about this logic); Warehouse window: 1) List of items that can be stored in the warehouse now as stack; 2) To add items, you must delete an existing item or click on an empty slot in the list, after which a list of available resources will open; 3) After deleting an existing item, the list is updated and moved up; Fixed: Berries are collected in 1 box with 5 units of berries; Resources were not being mined due to incorrect verification; ✅UPDATE_24.02.21.0 Added: Warehouse interface. It is not possible to delete the type of resource available for storage if its quantity in the warehouse is greater than 0; Filtering buttons for elements in the construction menu. (Parts of the building, furniture, warehouses, farming); The character responds to player commands without delay; Saving the parameters of the crafting table; Saving the parameters of the vegetable field; Changed: After releasing the character from cursor control, after 5 seconds the character: 1) If it has a task, continues to perform it; 2) If you were controlling the character, it goes into rest mode; The construction menu closes on "RMB".(Right mouse button); Fixed: Character parts were appearing in zero coordinates; The character went to collect another type of resource (picked berries, then went to collect stones); Characters did not go to drink and eat. (Test functions, require supervision); On the crafting table, the character's stopping point was shifted, causing him to fall into the table. (Also, this height was probably maintained and after loading, the character was waist-deep in the ground. Needs to be monitored) Some minor edits have been made;