Full notes
Full Brainmelter Deluxe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Build 23 is now live and includes the following:
Major visual overhaul!
all levels now have proper floor tile details
main and transition levels have some extra background details
improve boss particles, align lighting colour with animation state
add some background animation (spinning fan blades)
spinning objects now have a little "anchor" point rather than just fading to nothing
Other changes
fix for some particles escaping (or getting stuck in) level geometry (blood, boss impact, steam)
minor changes to main level generation, plus some special surprises in the transition level progression (you'll see...)
simple lefty support (A/D for movement, however, W/S not implemented for looking up/down yet)
Source
Changelog.gg summarizes and formats this update. How we read updates.
