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Steam News23 June 20269d ago

Demo updates

Received some great feedback from everyone following the demo upload. Some of you seem to have really enjoyed it 11% of players have more than 10 hours in the demo!

Full notes

Full Brain Hack Squad update

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What changed

1 fix2 additions4 changes0 removals
  • Gameplay
  • Fixes
changedReceived some great feedback from everyone following the demo upload. Some of you seem to have really enjoyed it 11% of players have more than 10 hours in the demo! In light of the feedback I've spent some time fixing bugs in addition to making updates and improvements to some of the existing systems.
addedYou can now lock an agents view in the direction they are currently looking. If they are shot or see any enemy outside they locked view direction they will turn to engage the target before returning to their assigned lock view direction. Direction arrows on their walk path will clear the lock view.
addedThe heart beat icon, could be hard to pick up when an enemy was stationary on a dark floor tile. A yellow spinning border has been added to help them be more visible.
changedSadly a few players had game saves that got corrupted due to bugs. The game will now make an autosave every time a new mission is started. These will show up as numbered saves.
changedWeapon Ammo labels
changedIt was sometimes a chore to figure out what weapons took what ammo types. Weapons will now display their ammo type after their name. This will show both on menus and in combat, so that players are not left guessing what ammo type a weapon uses.

Received some great feedback from everyone following the demo upload. Some of you seem to have really enjoyed it 11% of players have more than 10 hours in the demo! In light of the feedback I've spent some time fixing bugs in addition to making updates and improvements to some of the existing systems.

View Locking

You can now lock an agents view in the direction they are currently looking. If they are shot or see any enemy outside they locked view direction they will turn to engage the target before returning to their assigned lock view direction. Direction arrows on their walk path will clear the lock view.

Heart Beat Icon

The heart beat icon, could be hard to pick up when an enemy was stationary on a dark floor tile. A yellow spinning border has been added to help them be more visible.

Autosaves

Sadly a few players had game saves that got corrupted due to bugs. The game will now make an autosave every time a new mission is started. These will show up as numbered saves.

Weapon Ammo labels

It was sometimes a chore to figure out what weapons took what ammo types. Weapons will now display their ammo type after their name. This will show both on menus and in combat, so that players are not left guessing what ammo type a weapon uses.

All these improvements plus a few more are in the new demo build that was uploaded last night. Their are a few areas of feedback that haven't been addressed yet including how the game displays at some higher screen resolutions. I'm shooting have those resolved soon. In the mean time work continues on the main game. Currently looking to hit a release later this year.

I appreciate everyone's feedback to date and look forward to hearing from more players.

Source

Steam News / 23 June 2026

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