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Latest BR Logic Pack updates
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- BR Logic Pack
Update 1.5, new maze game + leaderboards
This update brings one new game - 'Simple Maze' - something for maze lovers, with 4 game modes: - normal random maze - solve maze generated with algorithms like Binary Tree, Sidewinder, DFS, Eller, Hunt&Kill, Prim, Grow…
Announcement2 changesMaps - BR Logic Pack
Update 1.48.1
Crucial bug fix update - sometime game wasn't able to launch properly.
Announcement - BR Logic Pack
Update 1.48
Few changes, testing new features, included debug build with log file for easier bug tracking.
Announcement1 changeGameplay - BR Logic Pack
Update 1.47
1.47 version changes: - several minor changes, - fixes in multi-language support,
Announcement - BR Logic Pack
Update 1.45
1.45 version changes: - updated internal libraries, - initial compatibility changes to support Steam Deck, - fixes in handling random/build in maps, - fixed Colorful Ribbons level bug, - removal of previous online high…
Announcement1 changeFixCompatibility - BR Logic Pack
Update 1.4
Larger update, current version 1.4, what's new: - Match 3 pixel-art game, - puzzle mode for Tetriles, - Fill Shapes mode for Colorful Ribbons, - multiple smaller changes, fixes and redesigns,
Announcement1 changeGameplay - BR Logic Pack
Two new games, controllers support and achievements...
Long awaited update brings two new fresh games with pixel-art style graphic: - Pixel Village - build walls to protect village, - Dungeon Slider - help mages get to the portals, new game modes to previous games: - Twiste…
Announcement1 changeGameplay - BR Logic Pack
Support for all Steam languages and more features...
From this content actualization all games have UI / text in all languages currently available on Steam (30 languages). It also brings some small fixes, both in games and in UI, for example now you can mute sound effects…
Announcement1 changeMaps - BR Logic Pack
Multiple language support added...
First larger update, it brings several small game fixes and adds translation for multiple languages (based on PolyglotGamedev and similar projects), as obvious it won't be perfect, so any suggestions for changing wrong…
Announcement1 changeGameplay



