Full notes
Full BOXROOM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Fixes
BOXROOM changes
What's up roomies!? (literally just thought of that right now and it's brilliant, going to use that more) We're a day since announce and dropping the BOXROOM Demo as part of Steam's House and Home Fest, but we already have a little Demo update for you (need to get ourselves into a good update rhythm with Early Access just around the corner...)
Just some small bits for now, but we're listening very closely to everybody's feedback from the Demo (which you can send our way via the survey here) as we gear up for more dramatic additions, fixes and features. DEMO 0.7.12 PATCH NOTES
Small SFX pass and Polish to placing games, objects.
Toolbar UX and SFX pass
Implemented a Max FPS setting
Bugfix : Stopping the games box from trying to place on itself when looking at a certain angle
- BugfixFixed a save issue, where upon loading the game with no previous data and making a new room, your original save would get wiped
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Chunky thanks to everybody that's taken the time to play the Demo so far (and furnish us with 4000+ wishlists in 24 hours!) - the response has been wild, honestly, and we're very excited about showing you what's next for the game.... BOXROOM
Source
Changelog.gg summarizes and formats this update. How we read updates.
