Full notes
Full BOXHEAD:Immortal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions2 changes0 removals
- Gameplay
- Fixes
- Maps
changedOptimized monster pathfinding and knockback effects
changedIncreased gacha refresh count by 1
fixedFixed
fixedResolved the problem of monsters getting stuck on the second map
General
Optimized monster pathfinding and knockback effects
Balancing adjustments for Automatic Sentry Turret
Increased gacha refresh count by 1
Fixed
Automatic Sentry Turret still wouldn’t attack after replenishing ammunition
Resolved the problem of monsters getting stuck on the second map
Source
Changelog.gg summarizes and formats this update. How we read updates.
