In this update11
Full notes
Full Box Office Mayhem: Theatre Tycoon update
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What changed
- Store
- Balance
- Maps
- Gameplay
- UI and audio
- Fixes
Box Office Mayhem: Theatre Tycoon changes
Theatre Franchising
Open and manage multiple branches across eight distinct markets
Each market features unique customers, demand, competition, operating costs, opportunities, and risks
Scout connected markets and choose between leasing, converting, or purchasing new locations
Hire branch managers and configure automated scheduling, staffing, maintenance, pricing, and spending
Renovate, rebrand, sell, or launch turnaround plans for struggling branches
Added market-share tracking, profit forecasts, return-on-investment estimates, alerts, and chain-wide reports
Rival theatres and other players now exert meaningful competitive pressure within shared markets
Live Entertainment
Open Cinemas, Playhouses, and Musical Theatres as part of the same theatre chain
Build stages, hire stage crews, schedule performances, and maintain live-production equipment
Sign plays and musicals with unique licensing fees, royalties, requirements, and minimum runs
Studios can unlock a Live Entertainment Division and develop original plays, musicals, and film adaptations
Rehearse productions with contracted talent before licensing them to compatible venues
Live entertainment is supported in Solo and Multiplayer games
Studio Filming Locations
Choose from eight filming locations with unique costs, talent pools, facilities, incentives, risks, and genre strengths
Productions now receive individual location requirements and clearer comparisons between available choices
Build regional facilities and improve local relationships to expand production opportunities
Added location capacity, availability forecasts, logistics options, insurance choices, filming incidents, and incentive audits
Other studios and players can create congestion and competition for popular filming locations
Custom Data Editor
Added an in-game editor for creating reusable custom data packs
Customize staff, actors, directors, writers, studios, agencies, movie titles, live-production titles, and business names
Custom data remains consistent across saves, reconnects, rehosts, and Multiplayer games
Interface Improvements
Added more breathing room and stronger visual emphasis for important controls and information
Themed scrollbars, dropdowns, and selection menus to match the rest of the game
Removed pricing verdicts that revealed whether prices were fair, overpriced, or a bargain without the appropriate research
Tooltips now respect the current role, game mode, unlocked research, and feature availability
Continue now opens the save selection screen instead of automatically choosing a save
The game has been localized in Portuguese
Tutorials, Guides & Information
Removed guidance for Studio features that are not currently available
Corrected misleading information about production, post-production, soundstages, staffing, awards, finances, concessions, bankruptcy, and weekly reports
Tutorials and guides now change appropriately between Theatre, Studio, Solo, and Multiplayer games
Concepts remain hidden until they are relevant and available to the player
Filled missing tooltip and tutorial information across all 14 existing languages
Added tooltips and tutorial chapters for franchising, live venues, filming locations, production logistics, and studio live entertainment
Achievements
Fixed a major issue that prevented several achievements from being checked
One broken achievement can no longer prevent later achievements from unlocking
Existing saves are rechecked for qualifying progress when sufficient history is available
Restored Steam achievement support for Linux builds
Studio Mode Fixes
Fixed Studio games becoming stuck when attempting to advance the week
Starter movies now appear in Distribution where players expect to find them
Updated the opening tutorial to match the starter-movie experience
Test-screened movies can now be returned to post-production
Post-production changes remain consistent after saving, loading, reconnecting, or rehosting
Counteroffers now remain available for a full game week
Fixed Distribution becoming unusable after the opening-week achievement appeared
Research Expansion now provides the intended additional researcher capacity
Multiplayer & Save Improvements
Reconnecting players are more reliably returned to their original company, role, and saved slot
Improved recovery when players share similar names or join with Steam accounts
Rehosting now restores franchises, filming activity, live productions, AI readiness, and player statistics more reliably
Improved synchronization after temporary connection interruptions and host changes
Simultaneous filming-location reservations now resolve consistently
Players cannot mark themselves ready before required location information has synchronized
Incompatible Multiplayer versions are hidden and prevented from joining one another
Improved private-lobby password protection
Fixed leaderboard statistics failing to repopulate after loading a saved game
Simulation & Accounting Fixes
Membership visits, free tickets, discounted tickets, revenue, costs, and lifetime results now use actual attendance
Fixed membership calculations changing after subscriber gains or cancellations
Reusable 3D glasses now respect daily availability while tracking weekly wear correctly
Corrected final tax installments, missed-payment penalties, audit charges, and payment-plan affordability
Automatic maintenance now records expenses correctly and respects one shared chain-wide budget
Weekly changes are now fully recorded before autosaving
Closed or unavailable auditoriums no longer distort satisfaction results
Staff hiring limits are now enforced when quantities are typed manually
Equipment replacement previews now reflect the condition of the new equipment
Maintenance timing now uses the correct auditorium and attendance information
Additional Bug Fixes
Fixed Cinema games inheriting Studio screens and information after returning to the main menu
Fixed End Engagement actions sometimes doing nothing
Wage editing now uses the player’s selected currency
Fixed Settings scrolling snapping back near Display Resolution
Fixed restored AI players incorrectly appearing unready
Fixed player statistics disappearing from multiplayer leaderboards
Improved Solo and Multiplayer notifications so they describe the correct mode and available actions
Updated all newly added systems and fixes across the game’s 14 existing languages
Source
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