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Steam News24 July 20261mo ago

Full Release

Theatre Franchising Open and manage multiple branches across eight distinct markets Each market features unique customers, demand, competition, operating costs, opportunities, and risks Scout connected markets and choos

In this update11

Full notes

Full Box Office Mayhem: Theatre Tycoon update

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What changed

21 fixes11 additions13 changes4 removals
  • Store
  • Balance
  • Maps
  • Gameplay
  • UI and audio
  • Fixes
addedTheatre FranchisingScout connected markets and choose between leasing, converting, or purchasing new locations
addedTheatre FranchisingAdded market-share tracking, profit forecasts, return-on-investment estimates, alerts, and chain-wide reports
changedLive EntertainmentBuild stages, hire stage crews, schedule performances, and maintain live-production equipment
addedStudio Filming LocationsAdded location capacity, availability forecasts, logistics options, insurance choices, filming incidents, and incentive audits
addedCustom Data EditorAdded an in-game editor for creating reusable custom data packs
addedInterface ImprovementsAdded more breathing room and stronger visual emphasis for important controls and information

Box Office Mayhem: Theatre Tycoon changes

addedScout connected markets and choose between leasing, converting, or purchasing new locations
addedAdded market-share tracking, profit forecasts, return-on-investment estimates, alerts, and chain-wide reports
changedBuild stages, hire stage crews, schedule performances, and maintain live-production equipment
addedAdded location capacity, availability forecasts, logistics options, insurance choices, filming incidents, and incentive audits
addedAdded an in-game editor for creating reusable custom data packs

Theatre Franchising

  • Open and manage multiple branches across eight distinct markets

  • Each market features unique customers, demand, competition, operating costs, opportunities, and risks

  • Scout connected markets and choose between leasing, converting, or purchasing new locations

  • Hire branch managers and configure automated scheduling, staffing, maintenance, pricing, and spending

  • Renovate, rebrand, sell, or launch turnaround plans for struggling branches

  • Added market-share tracking, profit forecasts, return-on-investment estimates, alerts, and chain-wide reports

  • Rival theatres and other players now exert meaningful competitive pressure within shared markets

Live Entertainment

  • Open Cinemas, Playhouses, and Musical Theatres as part of the same theatre chain

  • Build stages, hire stage crews, schedule performances, and maintain live-production equipment

  • Sign plays and musicals with unique licensing fees, royalties, requirements, and minimum runs

  • Studios can unlock a Live Entertainment Division and develop original plays, musicals, and film adaptations

  • Rehearse productions with contracted talent before licensing them to compatible venues

  • Live entertainment is supported in Solo and Multiplayer games

Studio Filming Locations

  • Choose from eight filming locations with unique costs, talent pools, facilities, incentives, risks, and genre strengths

  • Productions now receive individual location requirements and clearer comparisons between available choices

  • Build regional facilities and improve local relationships to expand production opportunities

  • Added location capacity, availability forecasts, logistics options, insurance choices, filming incidents, and incentive audits

  • Other studios and players can create congestion and competition for popular filming locations

Custom Data Editor

  • Added an in-game editor for creating reusable custom data packs

  • Customize staff, actors, directors, writers, studios, agencies, movie titles, live-production titles, and business names

  • Custom data remains consistent across saves, reconnects, rehosts, and Multiplayer games

Interface Improvements

  • Added more breathing room and stronger visual emphasis for important controls and information

  • Themed scrollbars, dropdowns, and selection menus to match the rest of the game

  • Removed pricing verdicts that revealed whether prices were fair, overpriced, or a bargain without the appropriate research

  • Tooltips now respect the current role, game mode, unlocked research, and feature availability

  • Continue now opens the save selection screen instead of automatically choosing a save

  • The game has been localized in Portuguese

Tutorials, Guides & Information

  • Removed guidance for Studio features that are not currently available

  • Corrected misleading information about production, post-production, soundstages, staffing, awards, finances, concessions, bankruptcy, and weekly reports

  • Tutorials and guides now change appropriately between Theatre, Studio, Solo, and Multiplayer games

  • Concepts remain hidden until they are relevant and available to the player

  • Filled missing tooltip and tutorial information across all 14 existing languages

  • Added tooltips and tutorial chapters for franchising, live venues, filming locations, production logistics, and studio live entertainment

Achievements

  • Fixed a major issue that prevented several achievements from being checked

  • One broken achievement can no longer prevent later achievements from unlocking

  • Existing saves are rechecked for qualifying progress when sufficient history is available

  • Restored Steam achievement support for Linux builds

Studio Mode Fixes

  • Fixed Studio games becoming stuck when attempting to advance the week

  • Starter movies now appear in Distribution where players expect to find them

  • Updated the opening tutorial to match the starter-movie experience

  • Test-screened movies can now be returned to post-production

  • Post-production changes remain consistent after saving, loading, reconnecting, or rehosting

  • Counteroffers now remain available for a full game week

  • Fixed Distribution becoming unusable after the opening-week achievement appeared

  • Research Expansion now provides the intended additional researcher capacity

Multiplayer & Save Improvements

  • Reconnecting players are more reliably returned to their original company, role, and saved slot

  • Improved recovery when players share similar names or join with Steam accounts

  • Rehosting now restores franchises, filming activity, live productions, AI readiness, and player statistics more reliably

  • Improved synchronization after temporary connection interruptions and host changes

  • Simultaneous filming-location reservations now resolve consistently

  • Players cannot mark themselves ready before required location information has synchronized

  • Incompatible Multiplayer versions are hidden and prevented from joining one another

  • Improved private-lobby password protection

  • Fixed leaderboard statistics failing to repopulate after loading a saved game

Simulation & Accounting Fixes

  • Membership visits, free tickets, discounted tickets, revenue, costs, and lifetime results now use actual attendance

  • Fixed membership calculations changing after subscriber gains or cancellations

  • Reusable 3D glasses now respect daily availability while tracking weekly wear correctly

  • Corrected final tax installments, missed-payment penalties, audit charges, and payment-plan affordability

  • Automatic maintenance now records expenses correctly and respects one shared chain-wide budget

  • Weekly changes are now fully recorded before autosaving

  • Closed or unavailable auditoriums no longer distort satisfaction results

  • Staff hiring limits are now enforced when quantities are typed manually

  • Equipment replacement previews now reflect the condition of the new equipment

  • Maintenance timing now uses the correct auditorium and attendance information

Additional Bug Fixes

  • Fixed Cinema games inheriting Studio screens and information after returning to the main menu

  • Fixed End Engagement actions sometimes doing nothing

  • Wage editing now uses the player’s selected currency

  • Fixed Settings scrolling snapping back near Display Resolution

  • Fixed restored AI players incorrectly appearing unready

  • Fixed player statistics disappearing from multiplayer leaderboards

  • Improved Solo and Multiplayer notifications so they describe the correct mode and available actions

  • Updated all newly added systems and fixes across the game’s 14 existing languages

Source

Steam News / 24 July 2026

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