Full notes
Full Bounty: Drag Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Store
Bounty: Drag Racing changes
Update 12 brought some massive physics and quality of life changes that were requested by the community. Especially on tire physics and power curve physics improvements, along with a new class.
Here is the changelog:
Added Outlaw Pro Mod
Added Host Ability to turn off Tow to Burnout
Added Tire Heat Meter
Increased Size of Tuning Menu Fonts for better readability in Steam Deck and similar devices
Transbrake will now automatically turn off Burnout Mode if you forget to
Further Adjusted Pro Mod Balance
Added More Power to Supercars
Fixed cars steering by themselves when bumping in or deceleration
Improved Tire Dynamics
Made a change to power management to address power curve inaccuracies
Adjusted Bike Physics
Improved Weight Transfer for Pro Stock
Improved Sound for Base Game Supercar
Fixed a DLC supercar not working when selected
Fixed Wheels offset in one Modified Import
Changed Pro Stock Mountain motor to use a beefier engine sound
Added Canopy to top fuel as cosmetic options
Nitrous Bottle Pressure Maximum was lowered so less purging is required
Fixed FWD cars interior looking yellow in Garage
Fixed Game Graphic Settings not loading on Start
Tires wont smoke when racing down the track
Made Change in vehicle physics for more realistic wrecks
Nitro cars now creep forward on idle Nostalgia Nitro is now 2 speed and runs more realistic ETs
Manual Cars will not show transmission Shifting Window
Adjusted Powerbands for Pro Mod and RVW for more Low End and Top End Power
Adjusted Pro Mod Aerodynamics
Fixed Graphical Glitch with SPE Motorplex
Source
Changelog.gg summarizes and formats this update. How we read updates.
