Full notes
Full Bounty City: 3-Way Battle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
Bounty City: 3-Way Battle changes
- Officemap
game mode improvements - Adjusted the placement of some objects on the Town map - Office map spawn point adjustment (a little further away from your bag when you respawn in combat)
Weapon improvements - Changed the look of current weapons - Added new weapons - Added recoil to weapons. Reduced recoil if you hold the weapon with both hands. - Gun sounds have been changed - Prevented weapons from firing through walls - Fixed an issue where grenades had an unusually wide range
Main menu changes - Added the ability to create rooms. You can now create private rooms with a password and join them from the room list
Strategic Consumable Placement - Items spawn throughout the battlefield that can restore health or replenish bullets and grenades - Items respawn 30 seconds after being picked up - There is a limit to how much of each item you can pick up
New map (Cargo terminal) added
Other improvements and bugfixes - Removed Christmas-related objects from the lobby - Added background music in the lobby - Fixed the sign at the entrance to the shop - Fixed bot players not showing Bot in their name - Changed the visualization of player deaths - Added UI to provide directions when the bag location is out of view
Source
Changelog.gg summarizes and formats this update. How we read updates.
