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Steam News22 May 20261mo ago

πŸ› οΈ Patch Notes: Demo Update v.1.0.0.6

Patch Notes V. 1.0.0.6 Demo Balancing / Gameplay HUNT MODE Added an Offer BB Credit Extra buff when playing Hunt Mode with specific Hunters. RANDOM MISSION Removed 1-Skull Random Missions from Biome 2 and above.

In this update7

Full notes

Full Bounty Brawl: Most Wanted update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions5 changes2 removals
  • Gameplay
  • Maps
  • Balance
addedHUNT MODEAdded an Offer BB Credit Extra buff when playing Hunt Mode with specific Hunters.
removedRANDOM MISSIONRemoved 1-Skull Random Missions from Biome 2 and above .
addedRANDOM MISSIONAdded a Silver Mini boss to the final wave of 3-Skull or higher Random Mission wave .
changedDIMENSION GATEIncreased the chance for Devil Contract Room to appear, making it equal to other room types.
fixedDIMENSION GATEDevil Contract Balance Changes Contract of Blood Attack Damage reduction changed from -50% β†’ -25% . Health restored from successful attacks changed from 1% β†’ 10% . Contract of Iron Shield gain changed from +1000 β†’ +800 . Max Health reduction remains -50% . Contract of Luck Critical Damage increase changed from +300% β†’ +25% . Fixed Critical Rate remains 10%. Contract of Strength Max Health increase changed from +50% β†’ +25% . Attack increase changed from +150% β†’ +25%. Hunter still cannot use Shield. Contract of Power Removed Attack and Special Damage increases. Added Critical Damage increase +300% . Hunter still cannot use Gadget. Contract of Frenzy Dash Cooldown Speed reduction changed from -50% β†’ -100% . Attack Speed increase changed from +50% β†’ +25% . Contract of Blinding Lasso Damage increase changed from +100% β†’ +25% . Hunter still cannot restore Health from using Lasso on Bosses. Contract of Haste Max Health reduction changed from -50% β†’ -25% . Max Shield reduction changed from -50% β†’ -25% . Movement Speed increase changed from +30% β†’ +25% . Evasion increase changed from +30% β†’ +25% . Contract of Overdrive Attack Damage reduction changed from -50% β†’ -25%. Attack Speed reduction changed from -25% β†’ -50% . Energy restore increase remains +50% . Special Damage increase changed from +150% β†’ +25%.
changedDIMENSION GATERelic Balance Changes Ion Piercer Bolts Trigger requirement changed from 20 attacks β†’ 5 attacks . Kinetic Overload Axe Trigger condition changed from losing 300 HP β†’ taking damage . Machstrike Daggers Trigger requirement changed from after 3 Dashes β†’ after 2 Dashes . Orbital Lance Trigger requirement changed from 4 Critical Hits β†’ 2 Critical Hits . Nova Volley Trigger requirement changed from spending 6 Energy β†’ spending 4 Energy . Retribution Coil Trigger requirement changed from after 3 successful Dodges β†’ after a successful Dodge . Sentinel Resonator No-damage requirement changed from 10 sec β†’ 5 sec .
Sentinel Resonator No-damage requirement10sec5secSentinel Resonator No-damage requirement decreased, nerfWEP001 base Attack Damage5035WEP001 base Attack Damage decreased, nerfWEP001 base Special Damage150200WEP001 base Special Damage increased, buffWEP001 base Special Range1510WEP001 base Special Range decreased, nerf

Bounty Brawl: Most Wanted changes

addedAdded an Offer BB Credit Extra buff when playing Hunt Mode with specific Hunters.
removedRemoved 1-Skull Random Missions from Biome 2 and above .
addedAdded a Silver Mini boss to the final wave of 3-Skull or higher Random Mission wave .
changedIncreased the chance for Devil Contract Room to appear, making it equal to other room types.
fixedDevil Contract Balance Changes Contract of Blood Attack Damage reduction changed from -50% β†’ -25% . Health restored from successful attacks changed from 1% β†’ 10% . Contract of Iron Shield gain changed from +1000 β†’ +800 . Max Health reduction remains -50% . Contract of Luck Critical Damage increase changed from +300% β†’ +25% . Fixed Critical Rate remains 10%. Contract of Strength Max Health increase changed from +50% β†’ +25% . Attack increase changed from +150% β†’ +25%. Hunter still cannot use Shield. Contract of Power Removed Attack and Special Damage increases. Added Critical Damage increase +300% . Hunter still cannot use Gadget. Contract of Frenzy Dash Cooldown Speed reduction changed from -50% β†’ -100% . Attack Speed increase changed from +50% β†’ +25% . Contract of Blinding Lasso Damage increase changed from +100% β†’ +25% . Hunter still cannot restore Health from using Lasso on Bosses. Contract of Haste Max Health reduction changed from -50% β†’ -25% . Max Shield reduction changed from -50% β†’ -25% . Movement Speed increase changed from +30% β†’ +25% . Evasion increase changed from +30% β†’ +25% . Contract of Overdrive Attack Damage reduction changed from -50% β†’ -25%. Attack Speed reduction changed from -25% β†’ -50% . Energy restore increase remains +50% . Special Damage increase changed from +150% β†’ +25%.

Patch Notes V. 1.0.0.6 Demo

Balancing / Gameplay

HUNT MODE

  • Added an Offer BB Credit Extra buff when playing Hunt Mode with specific Hunters.

RANDOM MISSION

  • Removed 1-Skull Random Missions from Biome 2 and above.

  • Added a Silver Mini boss to the final wave of 3-Skull or higher Random Mission wave.

DIMENSION GATE

  • The first Dimension Gate encounter is now guaranteed to be a Relic Room.

  • Balanced Dimension Gate room appearance rates.

  • Increased the chance for Devil Contract Room to appear, making it equal to other room types.

  • Balanced all Devil Contract parameters.

  • Balanced all Relic parameters.

  • Devil Contract Balance Changes

    • Contract of Blood

      • Attack Damage reduction changed from -50% β†’ -25%.

      • Health restored from successful attacks changed from 1% β†’ 10%.

    • Contract of Iron

      • Shield gain changed from +1000 β†’ +800.

      • Max Health reduction remains -50%.

    • Contract of Luck

      • Critical Damage increase changed from +300% β†’ +25%.

      • Fixed Critical Rate remains 10%.

    • Contract of Strength

      • Max Health increase changed from +50% β†’ +25%.

      • Attack increase changed from +150% β†’ +25%.

      • Hunter still cannot use Shield.

    • Contract of Power

      • Removed Attack and Special Damage increases.

      • Added Critical Damage increase +300%.

      • Hunter still cannot use Gadget.

    • Contract of Frenzy

      • Dash Cooldown Speed reduction changed from -50% β†’ -100%.

      • Attack Speed increase changed from +50% β†’ +25%.

    • Contract of Blinding

      • Lasso Damage increase changed from +100% β†’ +25%.

      • Hunter still cannot restore Health from using Lasso on Bosses.

    • Contract of Haste

      • Max Health reduction changed from -50% β†’ -25%.

      • Max Shield reduction changed from -50% β†’ -25%.

      • Movement Speed increase changed from +30% β†’ +25%.

      • Evasion increase changed from +30% β†’ +25%.

    • Contract of Overdrive

      • Attack Damage reduction changed from -50% β†’ -25%.

      • Attack Speed reduction changed from -25% β†’ -50%.

      • Energy restore increase remains +50%.

      • Special Damage increase changed from +150% β†’ +25%.

  • Relic Balance Changes

    • Ion Piercer Bolts

      • Trigger requirement changed from 20 attacks β†’ 5 attacks.

    • Kinetic Overload Axe

      • Trigger condition changed from losing 300 HP β†’ taking damage.

    • Machstrike Daggers

      • Trigger requirement changed from after 3 Dashes β†’ after 2 Dashes.

    • Orbital Lance

      • Trigger requirement changed from 4 Critical Hits β†’ 2 Critical Hits.

    • Nova Volley

      • Trigger requirement changed from spending 6 Energy β†’ spending 4 Energy.

    • Retribution Coil

      • Trigger requirement changed from after 3 successful Dodges β†’ after a successful Dodge.

    • Sentinel Resonator

      • No-damage requirement changed from 10 sec β†’ 5 sec.

HUNTER

  • Kyle

    • Changed Base HP to 1600.

    • Changed Base Shield to 400.

    • Removed piercing ability from projectiles.

    • Changed Trick shot logic so Attack Damage is multiplied based on bounce count.

    • Changed Ricopower Gauge to affect Special Damage only.

    • Changed WEP001 base Attack Damage from 50 β†’ 35.

    • Changed WEP001 base Special Damage from 150 β†’ 200.

    • Changed WEP001 base Special Range from 15 β†’ 10.

    • Decreased WEP001 projectile speed.

  • Rudy

    • Changed Base HP to 1600.

    • Changed Base Shield to 600.

    • Changed Absorb behavior so it triggers after a successful Dash near an enemy.

  • Gorogozo

    • Changed Base HP to 2000.

    • Changed Base Shield to 800.

    • Mega Slash can now only be released by using Special.

    • Removed Beetle Dash from Start Room and Black Market Hunter Skill pools.

    • Added Mega Armor to Start Room and Black Market Hunter Skill pools.

    • Mega Armor restores Shield when Mega Slash hits an enemy.

  • Xane

    • Changed Base HP to 1600.

    • Changed Base Shield to 600.

ARMORY

  • Changed upgrade resource costs to require multiple Biome Coin types.

Source

Steam News / 22 May 2026

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