Full notes
Full Bounce & Roll update
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Repeated intro
Hello! It's been a little more than a month since the last update, and I can finally share with you what I've been working on! ːlunar2019grinningpigː
What changed
- Gameplay
- Performance
- Fixes
Bounce & Roll changes
New -Added new SectorA! with air platforms. -Now when you finish a sector it's saved on a clock at "Sector0", if you replay with a better time, that time will be saved (saving best time).
Changes/Improvements -Changed the way scenes are loaded for better optimization. -Improved general lighting. -Added some colors to previous sector.
Bug fixes -Fixed a bug where input stuck on returning to main menu. -Now the time is always saved at the starting zone area (checkpoint), so exiting the game in middle of the zone won't penalize with extra time. -Fixed a bug when pausing the game.
Enjoy it!
Source
Changelog.gg summarizes and formats this update. How we read updates.
