Repeated intro
What changed
1 fix1 addition3 changes0 removals
- Performance
- Balance
- UI and audio
changedThis update focuses on improving combat feel, performance, and early-game progression.
changed🔧 Gameplay & Progression - Weapons now appear more reliably in early waves - Improved shop behavior and overall balance - Smoother tier progression between items - Better interaction between Heat and Overclock systems
fixed⚙️ Performance Improvements - Fixed major lag when activating Overclock during heavy combat - Improved performance in high enemy waves - Overall gameplay should feel much smoother
added🧠 Items & Balance - Reworked Tier 2, Tier 3, and Tier 4 items - Each item now has a clearer identity and purpose - Reduced repetitive or similar item effects - Improved synergy between systems (Heat, OC, combat)
changed🎨 UI Improvements - Shop cards now display item stats and effects more clearly
Botwave: Overclock changes
changedThis update focuses on improving combat feel, performance, and early-game progression.
changed🔧 Gameplay & Progression - Weapons now appear more reliably in early waves - Improved shop behavior and overall balance - Smoother tier progression between items - Better interaction between Heat and Overclock systems
fixed⚙️ Performance Improvements - Fixed major lag when activating Overclock during heavy combat - Improved performance in high enemy waves - Overall gameplay should feel much smoother
added🧠 Items & Balance - Reworked Tier 2, Tier 3, and Tier 4 items - Each item now has a clearer identity and purpose - Reduced repetitive or similar item effects - Improved synergy between systems (Heat, OC, combat)
changed🎨 UI Improvements - Shop cards now display item stats and effects more clearly
This update focuses on improving combat feel, performance, and early-game progression.
🔧 Gameplay & Progression - Weapons now appear more reliably in early waves - Improved shop behavior and overall balance - Smoother tier progression between items - Better interaction between Heat and Overclock systems
⚙️ Performance Improvements - Fixed major lag when activating Overclock during heavy combat - Improved performance in high enemy waves - Overall gameplay should feel much smoother
🧠 Items & Balance - Reworked Tier 2, Tier 3, and Tier 4 items - Each item now has a clearer identity and purpose - Reduced repetitive or similar item effects - Improved synergy between systems (Heat, OC, combat)
🎨 UI Improvements - Shop cards now display item stats and effects more clearly
⚠️ Early Access This is still Early Access, and your feedback helps shape the game.
If something feels off or you have suggestions, let me know!
Thanks for playing ❤️