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Steam News30 April 20262mo ago

Early Access Update – Performance & Gameplay Improvements

Hey everyone 👋 This update focuses on improving combat feel, performance, and early-game progression.

Full notes

Full Botwave: Overclock update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone 👋

What changed

1 fix1 addition3 changes0 removals
  • Performance
  • Balance
  • UI and audio
changedThis update focuses on improving combat feel, performance, and early-game progression.
changed🔧 Gameplay & Progression - Weapons now appear more reliably in early waves - Improved shop behavior and overall balance - Smoother tier progression between items - Better interaction between Heat and Overclock systems
fixed⚙️ Performance Improvements - Fixed major lag when activating Overclock during heavy combat - Improved performance in high enemy waves - Overall gameplay should feel much smoother
added🧠 Items & Balance - Reworked Tier 2, Tier 3, and Tier 4 items - Each item now has a clearer identity and purpose - Reduced repetitive or similar item effects - Improved synergy between systems (Heat, OC, combat)
changed🎨 UI Improvements - Shop cards now display item stats and effects more clearly

Botwave: Overclock changes

changedThis update focuses on improving combat feel, performance, and early-game progression.
changed🔧 Gameplay & Progression - Weapons now appear more reliably in early waves - Improved shop behavior and overall balance - Smoother tier progression between items - Better interaction between Heat and Overclock systems
fixed⚙️ Performance Improvements - Fixed major lag when activating Overclock during heavy combat - Improved performance in high enemy waves - Overall gameplay should feel much smoother
added🧠 Items & Balance - Reworked Tier 2, Tier 3, and Tier 4 items - Each item now has a clearer identity and purpose - Reduced repetitive or similar item effects - Improved synergy between systems (Heat, OC, combat)
changed🎨 UI Improvements - Shop cards now display item stats and effects more clearly

This update focuses on improving combat feel, performance, and early-game progression.

🔧 Gameplay & Progression - Weapons now appear more reliably in early waves - Improved shop behavior and overall balance - Smoother tier progression between items - Better interaction between Heat and Overclock systems

⚙️ Performance Improvements - Fixed major lag when activating Overclock during heavy combat - Improved performance in high enemy waves - Overall gameplay should feel much smoother

🧠 Items & Balance - Reworked Tier 2, Tier 3, and Tier 4 items - Each item now has a clearer identity and purpose - Reduced repetitive or similar item effects - Improved synergy between systems (Heat, OC, combat)

🎨 UI Improvements - Shop cards now display item stats and effects more clearly

⚠️ Early Access This is still Early Access, and your feedback helps shape the game.

If something feels off or you have suggestions, let me know!

Thanks for playing ❤️

Source

Steam News / 30 April 2026

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