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Steam News17 September 20259mo ago

Bots & Mods: Game Overhaul & Demo

Hi all, It's been a while. Last year, I took a break from Bots & Mods to create my first released game, Book Bound.

In this update1

Full notes

Full Bots & Mods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
changedAfter the release, I returned to this game and didn't like some elements that were in it and worked on a big overhaul. The previous iteration of the game had automation elements, but I just felt like it didn't belong in this game. Customer interactions were also not the way I wanted them anymore. Previously, random characters would come and buy random items (or based on some artificial market), but I wanted more story and dialogue.
addedI yanked a couple of things out and added some new stuff.
changedNow, the game looks the way I wanted it to be. You will still take over a robot workshop and do a whole bunch of crafting and gathering, but also meet and interact with a bunch of characters. There is also an overall story that you'll follow.

Bots & Mods changes

changedAfter the release, I returned to this game and didn't like some elements that were in it and worked on a big overhaul. The previous iteration of the game had automation elements, but I just felt like it didn't belong in this game. Customer interactions were also not the way I wanted them anymore. Previously, random characters would come and buy random items (or based on some artificial market), but I wanted more story and dialogue.
addedI yanked a couple of things out and added some new stuff.
changedNow, the game looks the way I wanted it to be. You will still take over a robot workshop and do a whole bunch of crafting and gathering, but also meet and interact with a bunch of characters. There is also an overall story that you'll follow.

Hi all,

It's been a while. Last year, I took a break from Bots & Mods to create my first released game, Book Bound.

After the release, I returned to this game and didn't like some elements that were in it and worked on a big overhaul. The previous iteration of the game had automation elements, but I just felt like it didn't belong in this game. Customer interactions were also not the way I wanted them anymore. Previously, random characters would come and buy random items (or based on some artificial market), but I wanted more story and dialogue.

I yanked a couple of things out and added some new stuff.

Now, the game looks the way I wanted it to be. You will still take over a robot workshop and do a whole bunch of crafting and gathering, but also meet and interact with a bunch of characters. There is also an overall story that you'll follow.

THE DEMO IS AVAILABLE NOW!

I hope you guys will give it a go.

Thanks

bit66

Source

Steam News / 17 September 2025

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