Full notes
Full BOT.VINNIK Chess Masters Academy update
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What changed
- Gameplay
- Fixes
- Balance
BOT.VINNIK Chess Masters Academy changes
Salutations, everyone!
We've just pushed a major update for the the demo, focused entirely on your feedback and adding a new layer of visual polish. Thank you so much for all the detailed suggestions!
Here’s what’s new:
A More Dynamic Game Flow This was our top priority based on your feedback! We heard you: the game flow could feel a bit "stuck" during explanations. Now, you can click during any dialogue or feedback animation to instantly display the full text and skip the "typing" effect. This makes the whole experience much faster and more dynamic, putting you in control of the pace.
Updated Intro Cinematic We’ve made some small but impactful modifications to the text in the opening cinematic for better clarity and a bit more drama.
BOT.vinnik's True Presence (Sprite Fix) Some of our character sprites had incorrect proportions. BOT.vinnik, bless him, was looking a bit... skinny. This has been corrected. He and Laika now have the proper size and presence they were always meant to have!
More "Alive" Characters & Title Screen We've added some subtle visual enhancements to make the academy feel more alive:
A slight, pulsing light now glows behind the characters to help them stand out.
BOT.vinnik and Laika now have a subtle "breathing" animation.
The Title Screen now moves subtly along with your mouse for a more immersive feel.
While this update is live, we are continuing to work hard on the full game content. The feedback you've sent so far has been incredibly valuable, and we are always open to more suggestions. Making this game the best it can be for launch is our number one goal.
Thank you for your support!
All the best,
— Deep Green Games Team
Source
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