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Steam News26 September 20205y ago

First peek at upcoming Riot; The Sandbox

FIRST PEEK AT RIOT Each Bot Colony episode is a stand-alone game with its own setting, a chapter in the story. Riot follows Intruder and Arrival. It was never released before and will be published directly on Unreal.

Full notes

Full Bot Colony update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • Server
addedPLAYING IN THE SANDBOXSome players complained that Intruder was about cleaning up a house. Unfortunately, finding out why the house was empty - the most exciting part of Intruder -, was not discovered by most of you as it's not accessible from a menu (you only find out about it if you follow the training text, and most folks skip it). The Unreal version fixes this problem. As many people enjoyed experimenting with commanding robots and talking to them, we plan to add a Sandbox outside the story. The Sandbox experience will be GTA-like mischief, achieved with AI's instead of cars or guns. Question for you: What fun things would you have robots (or androids) do at a party? Currently considering:
addedPLAYING IN THE SANDBOXWould you be interested in designing your own character, adding new animations and deciding how it should react to events? This basically means autonomous characters, that could act by themselves at the party, talk to the other participants and do things by themselves. Would you like to control your character's every action, or would you rather train it, watch it in action, and stream it if it's fun? . The Sandbox will start single player, but will soon need to become multiplayer as a party of one is not much fun :) What features do you see for the Sandbox? We can start in this forum, and set up a Discord server when we have code we can put in your hands.

Bot Colony changes

  • Trainmap
addedSome players complained that Intruder was about cleaning up a house. Unfortunately, finding out why the house was empty - the most exciting part of Intruder -, was not discovered by most of you as it's not accessible from a menu (you only find out about it if you follow the training text, and most folks skip it). The Unreal version fixes this problem. As many people enjoyed experimenting with commanding robots and talking to them, we plan to add a Sandbox outside the story. The Sandbox experience will be GTA-like mischief, achieved with AI's instead of cars or guns. Question for you: What fun things would you have robots (or androids) do at a party? Currently considering:
addedWould you be interested in designing your own character, adding new animations and deciding how it should react to events? This basically means autonomous characters, that could act by themselves at the party, talk to the other participants and do things by themselves. Would you like to control your character's every action, or would you rather train it, watch it in action, and stream it if it's fun? . The Sandbox will start single player, but will soon need to become multiplayer as a party of one is not much fun :) What features do you see for the Sandbox? We can start in this forum, and set up a Discord server when we have code we can put in your hands.

FIRST PEEK AT RIOT

Each Bot Colony episode is a stand-alone game with its own setting, a chapter in the story. Riot follows Intruder and Arrival. It was never released before and will be published directly on Unreal. Riot continues the Bot Colony adventure - the Hunter Bot on which you left the Airport makes an emergency landing on the Oil Rig.

The abandoned Oil Rig comes into view as you approach

As soon as you land, you encounter the natives (they haven't made it to UE4 yet :)

You'll realize you landed in the middle of a robot mutiny

You'll probably end up here and you'll have to prove you're human in order to survive

If you survive, other exciting places await you, and you'll hopefully manage to get out of them. if you do, you'll be on your way to the exciting Old Village, where robots try to 'do as people do'.

PLAYING IN THE SANDBOX

Some players complained that Intruder was about cleaning up a house. Unfortunately, finding out why the house was empty - the most exciting part of Intruder -, was not discovered by most of you as it's not accessible from a menu (you only find out about it if you follow the training text, and most folks skip it). The Unreal version fixes this problem. As many people enjoyed experimenting with commanding robots and talking to them, we plan to add a Sandbox outside the story. The Sandbox experience will be GTA-like mischief, achieved with AI's instead of cars or guns.

Question for you

What fun things would you have robots (or androids) do at a party?

Currently considering

  • Playing music and dancing

  • Trashing the house.

  • Gambling.

  • Dressing funny.

  • Drinking and acting stupid.

  • Sex.

Would you be interested in designing your own character, adding new animations and deciding how it should react to events? This basically means autonomous characters, that could act by themselves at the party, talk to the other participants and do things by themselves. Would you like to control your character's every action, or would you rather train it, watch it in action, and stream it if it's fun?. The Sandbox will start single player, but will soon need to become multiplayer as a party of one is not much fun :) What features do you see for the Sandbox? We can start in this forum, and set up a Discord server when we have code we can put in your hands.

Source

Steam News / 26 September 2020

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