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Steam News24 October 20223y ago

Steam Scream Fest

Hello everyone, we have an important announcement for you: “Borneo: a Jungle Nightmare” will be part of the Steam Scream Fest.

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Full Borneo: A Jungle Nightmare update

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Hello everyone, we have an important announcement for you: “Borneo: a Jungle Nightmare” will be part of the Steam Scream Fest. Starting on Tuesday 25 it will be possible to play a small but very scary demo we have been working on in the last months.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • Server
changedOriginally the game was a visual novel called "Cannibal" , made in collaboration with the Italian artist SOLOMACELLO . The game would be completed by the end of 2020. We saw a lot of interest in our game after the announcement of the project, so we decided to change the gameplay following player feedback (from visual novel to graphic adventure). We spent months working on a demo, and the result was fine but after careful consideration, we decided that Ruggero Deodato deserves something better.
addedThe new game title unexpectedly unleashes the anger of many natives of Borneo, convinced that our project would throw mud and slander on the traditions of the island by feeding those false Western stereotypes that see the indigenous natives described as primitive populations. But the plot of our game is exactly the opposite. “Borneo: a Jungle Nightmare” is a critique of Western society, capable of carrying out the worst acts in order to create individual profit.
addedWe have a new team, full of talented people like the Italian artist Gabriele Granocchia (take a look at his Instagram page ), and we have a new roadmap that foresees the end of the development by the beginning of 2024.
addedWe’ve spent the last 3 months working on a demo that showed you our new game idea. We hope that you like it. We are also looking for financial partners that can help us to improve the quality of the game.
changedDon't forget to join our Discord Server and leave us your feedback!

Borneo: A Jungle Nightmare changes

changedOriginally the game was a visual novel called "Cannibal" , made in collaboration with the Italian artist SOLOMACELLO . The game would be completed by the end of 2020. We saw a lot of interest in our game after the announcement of the project, so we decided to change the gameplay following player feedback (from visual novel to graphic adventure). We spent months working on a demo, and the result was fine but after careful consideration, we decided that Ruggero Deodato deserves something better.
addedThe new game title unexpectedly unleashes the anger of many natives of Borneo, convinced that our project would throw mud and slander on the traditions of the island by feeding those false Western stereotypes that see the indigenous natives described as primitive populations. But the plot of our game is exactly the opposite. “Borneo: a Jungle Nightmare” is a critique of Western society, capable of carrying out the worst acts in order to create individual profit.
addedWe have a new team, full of talented people like the Italian artist Gabriele Granocchia (take a look at his Instagram page ), and we have a new roadmap that foresees the end of the development by the beginning of 2024.
addedWe’ve spent the last 3 months working on a demo that showed you our new game idea. We hope that you like it. We are also looking for financial partners that can help us to improve the quality of the game.
changedDon't forget to join our Discord Server and leave us your feedback!

We take this opportunity to make a brief recap on the state of development in order to update all the people who support the game and who ask us if there is any news about it.

Since we announced our collaboration with Ruggero Deodato to make a video game based on his original script in April 2020, a lot of things happened during the development of the project, changing the original idea of the game for better or for worse.

Originally the game was a visual novel called"Cannibal", made in collaboration with the Italian artist SOLOMACELLO. The game would be completed by the end of 2020. We saw a lot of interest in our game after the announcement of the project, so we decided to change the gameplay following player feedback (from visual novel to graphic adventure). We spent months working on a demo, and the result was fine but after careful consideration, we decided that Ruggero Deodato deserves something better.

In the meantime, we were forced to change the title of the game because it was too similar to the title of Deodato's cult movie, Cannibal Holocaust, and could have created legal problems for us. We decided to call it "Borneo: a Jungle Nightmare" given the strong emotional bond between Ruggero Deodato and that geographical area and because, obviously, the game is partly set on that magnificent island.

The new game title unexpectedly unleashes the anger of many natives of Borneo, convinced that our project would throw mud and slander on the traditions of the island by feeding those false Western stereotypes that see the indigenous natives described as primitive populations. But the plot of our game is exactly the opposite. “Borneo: a Jungle Nightmare” is a critique of Western society, capable of carrying out the worst acts in order to create individual profit.

Unfortunately, like many of our colleagues, we had to stop production during the months of lockdown due to the covid pandemic. We have therefore arrived at 2021. As a consequence of the pandemic, our company has found itself in economic difficulties. We have been forced to pause "Borneo's" development to focus on smaller projects that can monetize faster.

As a result, over the past year, we've finished developing 2 games, published 6 indie games, and ported 8 titles to consoles. We can finally get back to work on Borneo and this time in an even more ambitious way. The game is now a first-person 3D horror adventure game.

We have a new team, full of talented people like the Italian artist Gabriele Granocchia (take a look at his Instagram page), and we have a new roadmap that foresees the end of the development by the beginning of 2024.

We’ve spent the last 3 months working on a demo that showed you our new game idea. We hope that you like it. We are also looking for financial partners that can help us to improve the quality of the game.

Don't forget to join our Discord Server and leave us your feedback!

Thanks to all of you for the support received in these difficult years."Borneo: a Jungle Nightmare"is a project we care a lot about and which we hope can continue to feed the legend of one of the greatest Italian cult directors, Ruggero Deodato.

Source

Steam News / 24 October 2022

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