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Steam News7 May 20263mo ago

Weekly Update Notes - May 7, 2026

This week features gear balance in addition to the Weekly Activity changes. Please restart your game to ensure that the update goes through and to prevent connection errors in matchmaking.

In this update4

Full notes

Full Borderlands 4 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions33 changes1 removal
  • Balance
  • Gameplay
  • Server
  • Store
changedThis week features gear balance in addition to the Weekly Activity changes.
changedPlease restart your game to ensure that the update goes through and to prevent connection errors in matchmaking.
changedGear UpdatesDev Note: In the weeks to come before our second raid encounter, we’re going to be introducing some gear tuning and also some gear changes. The changes we can include with Weekly Updates will contain the numerical tuning passes, while the larger updates (such as the QOL update and the Raid Boss 2 update) can contain code changes for our gear systems. Starting off this week is a tuning pass to some of our DLC gear, our Pistols and SMGs, and the Order Manufacturer.
changedGear UpdatesWhile rapid-fire weapons have benefitted greatly from synergistic Vault Hunter passives, we wanted to make sure our hard-hitting weapons also got some love. We’re starting with a few of the Legendaries that exist in the mid-fire-rate range, then moving to other archetypes like DoTs and Splash Damage.
changedGear UpdatesA note for the future: We have a change coming in the Version 1.7 Update that will cap the damage increase on Torgue Stickies to 200% bonus. Builds that infinitely regenerate ammo could stack the Torgue sticky bonus way beyond the intended means.
changedGear UpdatesA note on percentages: we’ve used percentages below when the adjusted numbers don’t match up with what you see on item cards due to scaling. For example, a Shield might have had its capacity changed from 0.9 to 1.1, resulting in a ~22% increase. This “1.1” value is not shared on the item card, but we want to share what you can expect to see on changed gear (a ~22% difference to the number).
For example, a Shield might have had its capacity0.91.1For example, a Shield might have had its capacity increased, buffDefense Protocol drone cooldown147secondsDefense Protocol drone cooldown decreased, buff

Borderlands 4 changes

changedThis week features gear balance in addition to the Weekly Activity changes.
changedPlease restart your game to ensure that the update goes through and to prevent connection errors in matchmaking.
changedDev Note: In the weeks to come before our second raid encounter, we’re going to be introducing some gear tuning and also some gear changes. The changes we can include with Weekly Updates will contain the numerical tuning passes, while the larger updates (such as the QOL update and the Raid Boss 2 update) can contain code changes for our gear systems. Starting off this week is a tuning pass to some of our DLC gear, our Pistols and SMGs, and the Order Manufacturer.
changedWhile rapid-fire weapons have benefitted greatly from synergistic Vault Hunter passives, we wanted to make sure our hard-hitting weapons also got some love. We’re starting with a few of the Legendaries that exist in the mid-fire-rate range, then moving to other archetypes like DoTs and Splash Damage.
changedA note for the future: We have a change coming in the Version 1.7 Update that will cap the damage increase on Torgue Stickies to 200% bonus. Builds that infinitely regenerate ammo could stack the Torgue sticky bonus way beyond the intended means.

This week features gear balance in addition to the Weekly Activity changes.

Please restart your game to ensure that the update goes through and to prevent connection errors in matchmaking.

If you're encountering any issues, please contact 2K Support for direct assistance. You can also read the PC Troubleshooting Guide, a list of known issues, or browse a list of Support threads here.

Gear Updates

Dev Note: In the weeks to come before our second raid encounter, we’re going to be introducing some gear tuning and also some gear changes. The changes we can include with Weekly Updates will contain the numerical tuning passes, while the larger updates (such as the QOL update and the Raid Boss 2 update) can contain code changes for our gear systems. Starting off this week is a tuning pass to some of our DLC gear, our Pistols and SMGs, and the Order Manufacturer.

While rapid-fire weapons have benefitted greatly from synergistic Vault Hunter passives, we wanted to make sure our hard-hitting weapons also got some love. We’re starting with a few of the Legendaries that exist in the mid-fire-rate range, then moving to other archetypes like DoTs and Splash Damage.

A note for the future: We have a change coming in the Version 1.7 Update that will cap the damage increase on Torgue Stickies to 200% bonus. Builds that infinitely regenerate ammo could stack the Torgue sticky bonus way beyond the intended means.

A note on percentages: we’ve used percentages below when the adjusted numbers don’t match up with what you see on item cards due to scaling. For example, a Shield might have had its capacity changed from 0.9 to 1.1, resulting in a ~22% increase. This “1.1” value is not shared on the item card, but we want to share what you can expect to see on changed gear (a ~22% difference to the number).

Mad Ellie and the Vault of the Damned*:

  • Torgue Shotgun Unstable Kor:

    • Increased damage by ~45%

    • Increased Fire Rate by 50%

  • Ripper SMG FalkeIncreased damage by 12.5%
  • Maliwan Shotgun ReminisceIncreased damage by ~40%
  • Vladof Assault Rifle Laser CutterIncreased damage by ~15%

Legend of the Stone Demon**:

  • Order Pistol Roulette:

    • Reduced Damage by ~15% and Base Fire Rate by 37.5%

    • Buffs for Fire Rate have had the bonus reduced by 75%

    • Dev NoteThe Roulette's Lord Luck roll bonus was initially balanced to have different chances to acquire bonuses like Fire Rate. However, we removed the random probability and didn't reduce the matching weighted stat bonus. We're equalizing all the bonuses to make each reload of Roulette still feel impactful but without overpowering the character and gear build.
  • Daedalus Assault Rifle Mercredi:

    • Increased damage by 50%

    • Increased Fire Rate by 5%

Base Game Weapons:

  • Jakobs Shotgun HellwalkerIncreased damage by ~22%
  • Ripper Shotgun Goremaster:

    • Chief Executive Officer damage bonus has been increased to 66% for enemies below 40% Health

  • Jakobs Assault Rifle Bonnie and ClydeIncreased Damage of Shotgun underbarrel alt-fire by ~22%
  • Daedalus Assault Rifle Bloody LumberjackIncreased damage by ~24%
  • Jakobs Pistol King’s Gambit:

    • Increased base damage by ~14%

  • Order Pistol Bully:

    • Defense Protocol drone cooldown has been reduced from 14 to 7 seconds. Drone damage as also increased ~66%

  • Ripper Sniper VamooseIncreased damage 20%
  • Tediore Pistol Budget Deity:

    • Increased Fire Rate ~66%

  • Order Weapons recharge at a faster rate, with a base charge times lowered by ~33%

  • Daedalus SMGsIncreased damage by 17%
  • Maliwan SMGsIncreased damage by 15%
  • Tediore PistolsIncreased damage by 20%

Shields:

Dev Note: Energy Shield Legendary Behaviors got a tuning pass to provide more options for players without sacrificing damage output. In addition, we felt some Legendary Energy Shields could use a capacity increase to match the damage reduction gained from Legendary Armor Shields.

  • Ripper FirebreakElemental Nova damage increased by 266% and shield capacity increased by 33%
  • Daedalus AngelShield capacity increased by ~86%
  • Ripper Sparky ShieldShock damage increased by 400% and shield capacity increased by 20%
  • Maliwan Pandoran MementoElemental Resistance increased to +25% and shield capacity increased by 30%
  • Maliwan Extra MediumNova Elemental Splash Damage increased by 100% and shield capacity increased by 30%
  • Order CindershellyIncreased the amount of damage per stack of Resolve by 25%
  • Ripper Watts 4 DinnerDecreased the Overshield drop chance to 8% and increased the shield capacity by ~22%
  • Order Protean CellShield capacity has increased by 33% and the regeneration scaling has increased by 33%

*Mad Ellie and the Vault of the Damned is the first of two post-launch DLC Story Packs coming to Borderlands 4. This content is included with Borderlands 4 Super Deluxe Edition and the Borderlands 4 Vault Hunter Pack, and is also available for separate purchase. Base game required.

**Legend of the Stone Demon is the second of five post-launch DLC Bounty Packs coming to Borderlands 4. This content is included with Borderlands 4 Deluxe Edition, Borderlands 4 Super Deluxe Edition, and the Borderlands 4 Bounty Pack Bundle, and is also available for separate purchase. Base game required.

Source

Steam News / 7 May 2026

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