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Steam News27 March 20251y ago

Patch v0.99.33

Demon Priests now kill demonic sacrifices to summon Imps, and their skill’s effect range has been reduced.

Full notes

Full Border Pioneer update

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What changed

2 fixes2 additions4 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
changedDemon Priests now kill demonic sacrifices to summon Imps, and their skill’s effect range has been reduced.
addedAdded a Monster Strength setting in the map editor, allowing players to adjust attribute percentages for specific monster waves.
changedUpgrading the Dragon Nest’s skills will now increase the Baby Dragon’s max health and food consumption.
fixedFixed a bug where large negative gold values during the settlement phase would deduct experience points.
addedOptimized the map editor interface: spawn point settings can now be moved up/down, and copy logic has been revised.
fixedFixed untranslated text for critically injured units

Border Pioneer changes

changedDemon Priests now kill demonic sacrifices to summon Imps, and their skill’s effect range has been reduced.
addedAdded a Monster Strength setting in the map editor, allowing players to adjust attribute percentages for specific monster waves.
changedUpgrading the Dragon Nest’s skills will now increase the Baby Dragon’s max health and food consumption.
fixedFixed a bug where large negative gold values during the settlement phase would deduct experience points.
addedOptimized the map editor interface: spawn point settings can now be moved up/down, and copy logic has been revised.
  • Demon Priests now kill demonic sacrifices to summon Imps, and their skill’s effect range has been reduced.

  • Added a Monster Strength setting in the map editor, allowing players to adjust attribute percentages for specific monster waves.

  • Upgrading the Dragon Nest’s skills will now increase the Baby Dragon’s max health and food consumption.

  • Fixed a bug where large negative gold values during the settlement phase would deduct experience points.

  • Optimized the map editor interface: spawn point settings can now be moved up/down, and copy logic has been revised.

  • Fixed untranslated text for critically injured units

  • Attempted to fix a bug where the monster list displayed incorrect quantities.

  • Increased the number of enemies hit per attack for Berserkers and Axe Throwers.

  • Now you can set victory objectives and map parameters for custom maps.

Source

Steam News / 27 March 2025

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