Full notes
Full Border Pioneer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Fixes
Border Pioneer changes
Demon Priests now kill demonic sacrifices to summon Imps, and their skill’s effect range has been reduced.
Added a Monster Strength setting in the map editor, allowing players to adjust attribute percentages for specific monster waves.
Upgrading the Dragon Nest’s skills will now increase the Baby Dragon’s max health and food consumption.
Fixed a bug where large negative gold values during the settlement phase would deduct experience points.
Optimized the map editor interface: spawn point settings can now be moved up/down, and copy logic has been revised.
Fixed untranslated text for critically injured units
Attempted to fix a bug where the monster list displayed incorrect quantities.
Increased the number of enemies hit per attack for Berserkers and Axe Throwers.
Now you can set victory objectives and map parameters for custom maps.
Source
Changelog.gg summarizes and formats this update. How we read updates.
