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Steam News17 September 20232y ago

Update 0.9.0 - Balancing, UI and Smart Bots

A new major version of the game was released. Here’s all the changes: Game Mechanics Map Removed Quebec-Great Britain connection Income Player Base Income - Add a $150 base income for any player and reduce influence bas

Full notes

Full Border Clash update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions9 changes1 removal
  • Gameplay
  • Maps
  • Store
  • Balance
  • UI and audio
  • Compatibility
addedA new major version of the game was released. Here’s all the changes:
removedMap Removed Quebec-Great Britain connection
addedIncome Player Base Income - Add a $150 base income for any player and reduce influence based income from $2,5 per player and point to $2 per player and point
changedSmarter NPCs NPC to not deploy in back country anymore NPCs to sell excess resources NPC to acquire and and defend regions (for region bonuses) NPC to purchase high level units (tanks and jets) Research preferences for NPC NPC to move units from back country to the front NPC to have personalities (NPC can have different preferences, strategies, levels of irrationality etc.)
changedImproved NPC Attacking NPC to not always attack with all units NPC to use Military Strength for evaluation (instead of number of units) NPC attack evaluation to determine optimum number of troops to leave behind to defend NPC to purchase oil for attacks Improved budgeting for NPC command phase Include science & research bonuses in NPC evaluation
changedResource Balancing Tank Cost increased to 12 steel (before 8 steel) Jet cost changed to 5 steel, 4 components (before 8 steel, 3 components) Map to provide less components (4 instead of 6) Map to provide more gold (6 instead of 4) Gold to inflate at 5% (before 6%)

Border Clash changes

addedA new major version of the game was released. Here’s all the changes:
removedMap Removed Quebec-Great Britain connection
addedIncome Player Base Income - Add a $150 base income for any player and reduce influence based income from $2,5 per player and point to $2 per player and point
changedSmarter NPCs NPC to not deploy in back country anymore NPCs to sell excess resources NPC to acquire and and defend regions (for region bonuses) NPC to purchase high level units (tanks and jets) Research preferences for NPC NPC to move units from back country to the front NPC to have personalities (NPC can have different preferences, strategies, levels of irrationality etc.)
changedImproved NPC Attacking NPC to not always attack with all units NPC to use Military Strength for evaluation (instead of number of units) NPC attack evaluation to determine optimum number of troops to leave behind to defend NPC to purchase oil for attacks Improved budgeting for NPC command phase Include science & research bonuses in NPC evaluation

A new major version of the game was released. Here’s all the changes:

Game Mechanics

  • Map

    • Removed Quebec-Great Britain connection

  • Income

    • Player Base Income - Add a $150 base income for any player and reduce influence based income from $2,5 per player and point to $2 per player and point

  • Smarter NPCs

    • NPC to not deploy in back country anymore

    • NPCs to sell excess resources

    • NPC to acquire and and defend regions (for region bonuses)

    • NPC to purchase high level units (tanks and jets)

    • Research preferences for NPC

    • NPC to move units from back country to the front

    • NPC to have personalities (NPC can have different preferences, strategies, levels of irrationality etc.)

  • Improved NPC Attacking

    • NPC to not always attack with all units

    • NPC to use Military Strength for evaluation (instead of number of units)

    • NPC attack evaluation to determine optimum number of troops to leave behind to defend

    • NPC to purchase oil for attacks

    • Improved budgeting for NPC command phase

    • Include science & research bonuses in NPC evaluation

  • Resource Balancing

    • Tank Cost increased to 12 steel (before 8 steel)

    • Jet cost changed to 5 steel, 4 components (before 8 steel, 3 components)

    • Map to provide less components (4 instead of 6)

    • Map to provide more gold (6 instead of 4)

    • Gold to inflate at 5% (before 6%)

  • Science Balancing

    • Gold Mines decreased to $80 per Turn (before $100 per turn)

    • Mining Carts decreased to +10 Steel per Turn (before +12 Steel per turn)

    • Debt Monetization decreased to +$300 per Turn (before +$400 per turn)

    • Level 2 Science Cost increased to $600 (before $500)

    • S12 Projectiles converts 15% of Hits to Double Hits (before 10%)

    • Unlock level 3 research at 6 technologies (8 before)

    • Unlock level 4 research at 9 technologies (12 before)

  • Market

    • Reduce market stock for higher price impact

Improvements

  • “Fast Resolve” - Skip all battle animations in Singleplayer mode to speed up game experience

  • Faster Camera Zoom

  • Country Summary View - Displays a countries resources and military strength when zoomed out (versus full unit details)

  • Zoom-Level adjusting UI

  • Highlight active battles instead of zooming in to create context for battles

  • Bind ‘Enter' key to confirm active dialogs

Bugfixes

  • Country pick mode not showing units & resources

  • Losing selected unit type in deploy phase when zooming

  • Quick purchase missing oil button does not update when selected units change

  • Level 4 research does not unlock even though player meets requirements of 12 techs

  • Unit count in deployment window has no background color in (MacOS) build

To play Border Clash and participate in our Closed Beta, please join our Discord Community.

Free Demo coming soon!

Thank you for adding Border Clash to your WISHLIST!

Source

Steam News / 17 September 2023

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