Full notes
Full Boppio update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again everyone!
What changed
- Gameplay
- Maps
- UI and audio
This release is mainly focused on bug fixes. I know the 1.0.0 release was way more buggy than it should have been, but the game will continue to improve in the future. Thank you to everyone who submitted bug reports for the 1.0.0 release.
Bug Fixes
Fixed issue where players could not mine titanite - Hotbar is now saved in between saving and loading - Fixed issue with destroying transport tube when your inventory is full - Buildings will now request from cache chests first if they can, starting with the logistically closest chest - Orbit Launcher/Orbit Lander requests now work - Keyboard rebindings now working - Entering and exiting vehicles can now be rebound - New items can now be added to cache chest filters (space panel, titanite, refined titanium) - Fixed issue where zoom was active while the full screen map was showing\\ - Fixed an issue where typing in the cache menu would activate the hotbar
Other Changes
Added "Press F to enter vehicle" on the Armadillo and launcher/lander - Added "Produces a small amount of power" to the habitat tooltip
Conclusion
Moving forward I'm currently working on the 2022 roadmap, when that is finished I will publish it as another steam update. Thank you to everyone who submitted feedback and reviews for the game, I read all of the feedback and reviews to help make the game better.
Happy New Year,
Boppy
YouTube: https://www.youtube.com/channel/UCCwEkbpmzIaxdEfdVTQEINw Discord: https://discord.com/invite/yY9wHNn Twitch: https://twitch.tv/boppygames Website: https://boppygames.gg/
Source
Changelog.gg summarizes and formats this update. How we read updates.
