Full notes
Full Book Shooter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Maps
- Balance
- Security
Dear readers, to provide a smoother gaming experience and more balanced gameplay, we've conducted comprehensive performance optimizations and numerical adjustments. Here are the details of this update:
Performance Optimization
+ Projectile System Optimization
Removed physics interactions between bullets, essentially eliminating lag caused by [excessive bullets, oversized volumes, scatter/salvo/rapid fire]
Adjusted particle counts for certain visual effects to reduce performance overhead
Removed some glaring visual effects to improve visual comfort
+ Summon Limits
[Skeleton Archers] now have a maximum limit - exceeding this limit will instead increase duration of all existing skeleton archers
[Little Devil] and other common summons will also have quantity limits to prevent late-game lag
Bug Fixes
+ Bullet System Fixes
Fixed issue where oversized bullets could cause colliders to go outside map boundaries
Fixed bullet detachment issue caused by excessive attack speed
Numerical Adjustments
+ Economy Rebalance
Readjusted game economy curve to prevent players from easily emptying shops in late-game
[Postpartum Pig Care] reduced crystal yield from growth states
[Crystal Extraction] magic no longer works on magic crystals to prevent infinite crystal exploits
+ Attribute Balancing
[Recharge], [Frequency], [Memory], [Fortune], [Discount], [Pjt Spd] properties now use smoother value curves
[Lucky Title Page] appropriately nerfed
[Attack Speed] property cap set at 300 - excess values will be converted to equivalent attack power
+ Spell Adjustments
[Sands of Time] nerfed to 0.02s per rock kill
[Snowburst Crystal] adjusted to produce 1 magic crystal with reduced cooldown
[Creation Bullet] now grants 3 crystals per hit but capped at 300 per battle
+ Other Changes
Experience thresholds will now continue increasing beyond level 20
[Betrayal of the Silver Hand] mythic effect reduced to 0.01s per shot
Source
Changelog.gg summarizes and formats this update. How we read updates.
