Full notes
Full Book of Eos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Store
Book of Eos changes
Thank you everybody for your patience and support during the Book of Eos launch. I know that many people have had complaints regarding the difficulty of enemies, frequency of random battles, and level scaling, and this patch aims to address those issues and more. Patch notes:
Reduced the rate of random encounters.
Changed the stats of almost every enemy and boss to offer a more balanced experience.
Increased XP drops from enemies.
Changed the rate at which characters level up.
Changed the levels where certain abilities are learned.
Updated AI script of several enemies. Most human enemies will cure themselves if poisoned.
Paralyzed/stunned enemies should no longer be able to counterattack.
Reduced the effectiveness of poison for both player and enemies.
Added more clues involving a late-game puzzle.
Thok's Blood Ritual no longer crashes the game. (This one really hurt to find out)
Marea's stunning abilities will work as intended.
Other minor improvements and cosmetic bug fixes.
Hopefully this will help make Book of Eos a much more pleasant and streamlined experience. Thank you for your OTAME, and please enjoy Book of Eos!
Source
Changelog.gg summarizes and formats this update. How we read updates.
