In this update5
Full notes
Full BoobyRogue: Tumor Takedown update
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What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Fixes
BoobyRogue: Tumor Takedown changes
Steam post image
▬▬▬▬▬▬▬▬ JUICE IT UP! ▬▬▬▬▬▬▬▬
Characters
Added Booby jump effects
Enemies
Added critical hit effect with dedicated sound
Updated blood hit projection effect
Weapons
Ranged weapons can now affect floor visuals!
Added bullet trails
Improved bullet textures
Shop
It's confetti time! Rare drops are celebrated with confetti
Display the capsule price in red when you can't afford it
Updated machine elements
Menus
Global lighting upgrade
Difficulty light now blinks when just unlocked in the character selection menu
Booby’s shadow now appears with you in the menus
▬▬▬▬▬▬▬▬ BALANCING ▬▬▬▬▬▬▬▬
Characters
Booby is slightly faster
Enemies
Tumor speed now syncs with Booby’s new speed
Updated Pewpew and Snorn behavior. When trapped against a border, they stop to shoot again
Snorn is heavier (less affected by the Impact stat)
Weapons
Adjusted the speed of certain ranged weapons
▬▬▬▬▬▬▬▬ MAJOR FIXES ▬▬▬▬▬▬▬
Fixed the FPS drop when Chonky spawns
Updated game patching system
▬▬▬▬▬▬▬▬ MINOR FIXES ▬▬▬▬▬▬▬
Fixed ultrawide black borders on the weapon selection menu
Optimized weapon family system for golden tier
Updated lighting in menus
Fixed resource loot shadows
Fixed CRT effect on popups
Updated translations
Source
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