Update history
Latest Bonfire updates
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- Bonfire
Hotfix 0.9.83
BALANCE: Reduced Glimmer drop rates in the end game. BUG FIXES: Fixed an issue where a cutscene could cause the battle start event to activate even when the encounter didn't include combat. Added a failsafe to prevent c…
Event5 changesFixBalance - Bonfire
Hotfix 0.9.82
Another quick fix. This time mainly for tooltips that got messed up by the GUI rework. BUG FIXES: Fixed positioning of unit tooltips vs the unit's portrait. Portrait tooltips can no longer end up partially off screen. D…
Patch notes5 changesFixGameplay - Bonfire
Hotfix 0.9.81
A quick hotfix for some pretty brutal bugs in the new danger system. BUG FIXES: Ambush chance now correctly updates on travel. Prevented ambushes from happening right after reaching a new area. Potential fix for a bug w…
Patch notes4 changesFixGameplay - Bonfire
Whispers Update
The Whispers Update is out, introducing new danger management mechanic that finalises the game's survival component, as well as a full GUI overhaul! AMBUSHES & DANGER Steam post image The party is now on the run not onl…
Event112 changes1 numericFix - Bonfire
Next Patch Coming Soon
Just a quick update today. The next content patch is almost done and should come out within the next couple weeks. All the big changes - like the GUI overhaul and the new danger management system - are in and tested, an…
Announcement1 changeGameplay - Bonfire
Dev Diary: The Game Plays Itself
(it literally does play itself here) Testing is probably the biggest hidden bottleneck for solo devs and small indie teams. I obviously dry test every new feature and piece of content I add, but there's time where I jus…
Announcement6 changesFixGameplay - Bonfire
Update Sneak Peek: They're Out to Get You!
Let me tell you how the next update will make the game easier by making it harder. One of the upcoming features is the introduction of danger level. As your party explores their current area, Mournfolk will slowly zero…
Announcement2 changesMaps - Bonfire
Back to Work!
Happy New Year! Sorry for the recent lack of updates. For the past few months I've been focusing on another project (that I hope will go public soon) where I work as design lead to pay the bills. Apparently indie devs m…
Announcement1 changeGameplay - Bonfire
Patch 0.9.74
Patch 0.9.74 is probably the last larger hotfix for Witching Hour before we move to working on the next major content update. It brings some important balance changes, as well as a few minor bugfixes. BALANCE: Zhu's Ins…
Store18 changes1 numericFix - Bonfire
Hotfix 0.9.73
An important hotfix as -- keeping to the best traditions of game development -- last patch fixed some bugs by adding far worse ones. Gameplay & QoL: You can now equip Inspirations that are slotted by another hero withou…
Patch notes6 changesFixGameplay - Bonfire
Hotfix 0.9.72
Balance: Shadowspawn's free move upon casting has been changed to 66% towards a move. Dev note: This makes the skill a bit more risky as it takes longer for it to be a net benefit in terms of turn economy. Bug Fixes: Br…
Patch notes8 changesFixBalance - Bonfire
Hotfix 0.9.71
A small but important patch. Especially for Intel Mac users. Bug Fixes: Bonfire should work properly on Intel-based Macs. Witch's runes and rune items now use correct assets instead of placeholders. Twist of Fate now co…
Store2 changesGameplay - Bonfire
Witching Hour Update
The Witching Hour Update is out, introducing a new playable character, expanded storyline, as well as numerous optimisations and bug fixes! NEW HERO: THE WITCH Hexa the Witch is the biggest new addition of 0.9.7. She's…
Store107 changes7 numericFix - Bonfire
Quick Update on the Update
Quick news time. As of today, we've completed the main bulk of work on the next major update that includes the new hero Witch and a lot of additional story content (among other things and fixes). From now on, it's just…
Announcement2 changesGameplayBalance - Bonfire
Dev Diary: The Witch and the Hero Design Process
So as I chip at the next hero update, I thought I could share a bit on how the process looks like from the dev's perspective. The Role Every hero in Bonfire fulfills a couple roles that define their place in the party.…
Patch notes11 changesBalanceGameplay - Bonfire
Hotfix 0.9.62
Bug Fixes: Fixed a potential freeze on maps with high quest density. Fixed all heroes being referred to as "she" during party departure scenes.
Patch notes2 changesFixMaps



