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Steam News30 April 20262mo ago

Patch - Demo v0.0.8.6 Live

Optimization CJK Font Rendering Optimized CJK (Chinese, Japanese, Korean) font assets to reduce memory overhead and improve load times in all supported locales.

Full notes

Full Bonereader update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions4 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
changedOptimization CJK Font Rendering
changedOptimized CJK (Chinese, Japanese, Korean) font assets to reduce memory overhead and improve load times in all supported locales. Glyph atlases have been repacked for more efficient GPU texture utilization.
changedOptimization Texture Page Packing
changedReworked the layout and styling of all in-game popup windows. Improved readability, adjusted padding and font scaling, and ensured consistent visual behavior across different screen resolutions.
fixedFixed multiple UI and rendering bugs that occurred at 2560×1440 (2K) resolution — including misaligned elements, clipped text, and incorrect scaling of HUD components.

Bonereader changes

changedOptimization CJK Font Rendering
changedOptimized CJK (Chinese, Japanese, Korean) font assets to reduce memory overhead and improve load times in all supported locales. Glyph atlases have been repacked for more efficient GPU texture utilization.
changedOptimization Texture Page Packing
changedReworked the layout and styling of all in-game popup windows. Improved readability, adjusted padding and font scaling, and ensured consistent visual behavior across different screen resolutions.
fixedFixed multiple UI and rendering bugs that occurred at 2560×1440 (2K) resolution — including misaligned elements, clipped text, and incorrect scaling of HUD components.

Optimization CJK Font Rendering

Optimized CJK (Chinese, Japanese, Korean) font assets to reduce memory overhead and improve load times in all supported locales. Glyph atlases have been repacked for more efficient GPU texture utilization.

Optimization Texture Page Packing

Texture pages have been reorganized and compressed to reduce VRAM usage. Sprite atlases are now batched more efficiently, lowering draw call counts and improving frame pacing on mid-range hardware.

UpdatePopup Windows

Reworked the layout and styling of all in-game popup windows. Improved readability, adjusted padding and font scaling, and ensured consistent visual behavior across different screen resolutions.

Bug Fix2 K Resolution Issues

Fixed multiple UI and rendering bugs that occurred at 2560×1440 (2K) resolution — including misaligned elements, clipped text, and incorrect scaling of HUD components.

As always, thank you for your feedback and support. If you encounter any issues, please leave a report in the Steam Community hub — your reports help us improve the game.

Source

Steam News / 30 April 2026

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