HomeGamesUpdatesPricingMethodology
Steam News2 August 202616d ago

Patch 1.0.1 is here!

Improvements New Languages: Japanese(日本語) and Hungarian (Huge thanks to ohath and lostprophet.

In this update3

Full notes

Full Bonehold update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes5 additions10 changes1 removal
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Fixes
addedImprovementsNew Languages: Japanese(日本語) and Hungarian
changedImprovementsTwo-handed weapons will now have a special icon
addedImprovementsYou can now close the map with ESC
addedImprovementsNew pop-up "Game Saved" at the start of each floor, because some players didn't know the game was saving progress
addedImprovementsNew pop-up in tutorial teaching player that they can dual wield
changedImprovementsWord Paralized changed to Immobilize in English and Polish

Bonehold changes

addedNew Languages: Japanese(日本語) and Hungarian
changedTwo-handed weapons will now have a special icon
addedYou can now close the map with ESC
addedNew pop-up "Game Saved" at the start of each floor, because some players didn't know the game was saving progress
addedNew pop-up in tutorial teaching player that they can dual wield

Improvements

  • New Languages: Japanese(日本語) and Hungarian

(Huge thanks to ohath and lostprophet.hu for making them)

  • If you change class after buying an item, it will drop instead of disappearing

  • Two-handed weapons will now have a special icon

  • You can now close the map with ESC

  • If you press dash input standing in place, it won't be done

  • Now, after you kill the floor boss, the gates will open again

  • New pop-up "Game Saved" at the start of each floor, because some players didn't know the game was saving progress

  • New pop-up in tutorial teaching player that they can dual wield

  • Now floor bosses will drop 3 items, the player can pick one of them

  • Word Paralized changed to Immobilize in English and Polish

  • Charge bars will now change color to red after being fully charged

Balance

  • Rings will now scale with the floor, you will find worse rings in the early game but more powerful in later stages

  • Costs of buying class reduced

  • Spell toxic splash will now deal less damage, however, it will deal damage over time to enemies standing inside it

  • Blessing of the Dwarf buff reduced from x2 to x.125

  • Better rewards for special rooms, items from Arena and Mini boss room will now always be at least Epic and Trap room will always have Legendary Item

  • Enemies will drop more experience on floors 4-10

  • Buffs to values of most level up rewards

Glitches

  • Fixed Rat Merchant resetting his health during combat

  • Fixed no sounds during one of floor 9 bosses

  • Fixed projectile going through wall for Gnomes, Miners and Black Skeletons

  • Fixed glitch that locked you from using one of your hands if you picked an item while holding a shield up

  • Fixed displaying cost of last 3 classes showing 9999 incorrectly

  • Fixed that when closing inventory with ESC, the mouse was still visible on the screen

  • Added missing line in credits about voice actor

  • Skeletons summoned by Bonebenders will no longer drop souls or items

  • Fixed Area Name pop-up blocking ui interaction as long as it's on the screen

  • Fixed players getting Achievement for killing mini boss when starting 2nd part of Tutorial

  • Fixed bug that prevented players from using One Time Use spells when fighting floor bosses

  • Fixed collision for some giant enemies

We plan to release and least one more patch this month, hope you all enjoy the game and see ya in Bonehold! ~ SaikingS ːVerhoThiefMaskː

Source

Steam News / 2 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.