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Steam News31 July 202622d ago

Bonehearts Demo Update 0.8.510

Hello everybone! Here are the patchnotes for our new update! - Bugfixes: Side Dialogs used to block Input Head only artifact could be carried by the whole body afte rreloading old saves A bug that prevented correct anim

In this update7

Full notes

Full Bonehearts update

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Repeated intro

Hello everybone! Here are the patchnotes for our new update!

What changed

7 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Security
addedHello everybone! Here are the patchnotes for our new update!
fixed- Bugfixes:Fixed a bug that resulted in the head mesh beeing incorectly rotated after taking damage
fixed- Bugfixes:Fixed a bug that did not correctly reset your position when you where pulled towards your last grounded location while reloading
fixed- Bugfixes:Fixed a bug that let you move around inside the goalcam when disconnecting
fixed- Bugfixes:Fixed a bug that could break interaction levers when you loaded an old save
fixed- Bugfixes:Fixed a bug that kept you stuck inside Pile of Bones when you detached your head at the same moment

Bonehearts changes

addedHello everybone! Here are the patchnotes for our new update!
fixedFixed a bug that resulted in the head mesh beeing incorectly rotated after taking damage
fixedFixed a bug that did not correctly reset your position when you where pulled towards your last grounded location while reloading
fixedFixed a bug that let you move around inside the goalcam when disconnecting
fixedFixed a bug that could break interaction levers when you loaded an old save

- Bugfixes:

  • Side Dialogs used to block Input

  • Head only artifact could be carried by the whole body afte rreloading old saves

  • A bug that prevented correct animation switches after spineley waved in the camera

  • When dropping into the void as the body, while the head entered a grave the player was stuck

  • At the beginning of a run the timer always had some time on it

  • Fixed a bug that resulted in the head mesh beeing incorectly rotated after taking damage

  • Fixed a bug that did not correctly reset your position when you where pulled towards your last grounded location while reloading

  • Fixed a bug that let you move around inside the goalcam when disconnecting

  • Fixed a bug that could break interaction levers when you loaded an old save

  • Fixed a bug that kept you stuck inside Pile of Bones when you detached your head at the same moment

  • Fixed a bug that made the button selection go crazy inside the tutorial menu when using a controller

  • Fixed a bug that could keep sideDialogs/InteractionIndicators be stuck on your screen and prevent you from interaction with anything else

  • Multiple small bug fixes

- New Goalcam

  • Multiple Cameras per Level

  • Visual Style of a Security-Cam

- Time Freeze Zones

  • Changed Time Freeze Tones visuals

  • Changed their layout in the levels

- Level 1_1

  • Added missing collisions

  • Better wayfinding

  • More ways for the Head to switch "layers"

  • Changed the layout of the level end

- Level 1_2

  • More paths for the head

- HUD rework

- Multiple QoL changes

Source

Steam News / 31 July 2026

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