In this update3
Full notes
Full Bone Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Bone Mayhem changes
Various improvements:
Various bug fixes.
Box generator, Energy dispenser, Plastic boxes, Shelves visually updated.
Box generator now can produce two types of resources (ammo and energy). Box generator now can be broken or even destroyed.
Enemies on level 14 now have reduced base movement speed -15%.
Range weapon Laser updated: reworker tension, spread and magnetism. Now very hard to miss enemy.
Rebalance:
Various balance changes.
Some levels got bigger time between waves.
Active aptitude 'Bench'
energy requirement reduced from 600 to 100.
Laser's modification 'Pressure'
replaced with new one - 'Luck'
(Killed enemy has 1.5% chance to drop a random buff).
Laser's modification 'Fast charge'
give player ability to hold charge.
Laser's modification 'Reloading while'
now increase reloading speed by 20% while laser exist, make him ammo-free and force specific reloading animation to happen.
New content:
Added injury 'No numbers'
(Will make interface information distorted).
Level 10 rebuilded.
Level 13 rebuilded (third iteration).
Source
Changelog.gg summarizes and formats this update. How we read updates.
