Full notes
Full Bonbon update
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What changed
- Gameplay
- UI and audio
- Performance
- Security
Bonbon changes
We've been listening to feedback and bug reports since launch day and have deployed a new version of Bonbon - 2.2. Here is what's new:
Added a windowed mode, in the Options menu.
Added a brightness setting, in the Options menu.
Added a option to switch to a simpler fur shader. This should help with the frame rate drop some players experience when Bonbon appears.
Made some adjustments to help with a rare bug that could cause some systems to stick on the initial loading screen.
Fixed achievement exploit - you can no longer get "Little Chatterbox" by repeatedly talking to Bonbon.
Simplified some toy collision meshes. This should give a performance boost on certain systems.
Exposed a cheat to let you skip to a specific scene from the start menu, in case of problems or if you want to replay from a certain scene. On the title screen press: --- [shift] + [1] for the garden scene --- [shift] + [2] for the lounge scene --- [shift] + [3] for the dinner table scene --- [shift] + [4] for the bedtime story --- [shift] + [5] for the dream sequence --- [shift] + [6] for the waking up scene --- [shift] + [7] for the end credits
We hope this helps... let us know if you have any new issues in the forums. Thanks! -Miles @ Pixeljam
Source
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