Full notes
Full BOMJMAN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- UI and audio
- Gameplay
- Balance
BOMJMAN changes
- Bots correctionfixed stuck, better AI , fixed exit from stuns, death registration, attacks
Fixed work for Windows 7
Improved video performance, reworked light, effects, textures and atlases
Corrected sounds, which weren’t effected by settings
Fixes and adding of new animations for enemies and Bomjman
Fixed appearance of hidden objects and background noises during cinematic
Fixed saving of melee weapon and its state on staging
Much small fixes and additions to the levels
Fixed Bomjman attack: registration of obstacles for sock, boot actions and rolling
Fixed menu
Fixed bullet hits (enemies and obstacles)
Fixed ammo update
Added support of controllers (Xbox and Playstation)
Added new enemies and obstacles
Added final hits to enemies in stun from boot
Enemies can stun Bomjman
Weapon choosing is skipping guns without ammo
Added new checkpoints
Added Ukrainian language (interface and subtitles)
Balance reworked
Reduced game size and accelerated levels loading
Source
Changelog.gg summarizes and formats this update. How we read updates.
