Full notes
Full Bombshell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Fixes
To commemorate the release of Bombshell 1.2, you can get Bombshell 40%-OFF on Steam this weekend! Offer ends Monday @ 10am PT.
Enemies now announce their attack when they spot the player
Removed splash damage on PMS
You can now tap "Y" on an Xbox controller to switch to the next weapon, and double tap "Y" to change to the previous weapon. You can hold "Y" to open the weapon wheel as per usual
Amiga no longer gets damaged by enemy bullets
Changed Holoshell icon
Holoshell will be teleported near the player if too far away
Possible fix for A1 cutscene issue
Tweaked Abomination Health to make the boss less frustrating
Tweaked Pickup Health amount. Changed HP pickup to 70 across the board
Executions instantly skippable by using the activate button
Weapon Effects improved to create more interesting visuals
This patch is more modest than our previous, but be sure to check out all the changes from 1.1 as well, which included FREE DLC in the form of our Shellshock Missions! Thanks for all the continued support. Hope you're having a blast with Bombshell!
Source
Changelog.gg summarizes and formats this update. How we read updates.
