Full notes
Full BOMB: Who let the dogfight? update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Performance
BOMB: Who let the dogfight? changes
:resistance: New features
Indeed, the game is hard, so we've added an Easy mode option in the "General" tab of the options menu. This only changes the difficulty in off-line game modes. It may need some adjustments so feedback is welcome .
Added an Aim assist option in the "HUD" tab of options menu. This will display a "prediction" gunsight telling you where to aim to successfully shoot at enemies. Only active in off-line modes too.
The Billby is now fitted with a - silly - landing gear:)
:resistance: Bug Fixes
A common crash during Act 2 mission transitions has been fixed
Typos fixed and better English translations
Music is now playing in the"Welcome to Sidi Bandar"intro
:wino: Thank you
Source
Changelog.gg summarizes and formats this update. How we read updates.
